Session Start: Tue Apr 02 19:25:08 2002 Session Ident: #xgr.com [19:25] *** Now talking in #xgr.com [19:25] *** Topic is 'WWW.XGR.COM Welcome to the Internet's FIRST 24/7 Radio Station For Gamers! Type radio or rules for instructions!' ' [19:25] *** Set by XGR-Paligap on Sun Oct 21 15:45:17 [19:25] -XGR-PaliJr- Welcome sYn`DKo5, to XGR.com "Xtreme Gaming Radio," we hope that you will tune into the radio station that is up 24/7 and check out the live show!! Enjoy!!! type rules for da rules and radio to listen to the radio and if you want to see what is playing on XGR just type playlist [19:25] I see Pancho and Steve from DE - anyone else here from DE? [19:25] Hi sYn`DKo5! [19:25] <[de]SteveS> sparks from lighting gun [19:25] hi ho! [19:25] ME [19:25] <[de]SteveS> nomortal [19:25] *** Bman|HV|uu (~bman@matrix.enterthegame.com) has joined #xgr.com [19:25] MarkRein[Epic], cruciform [19:25] * irix slaps ono[de] around a bit with a large trout [19:25] Are the Unreal guys making the game verson of Glitter? [19:25] rules [19:25] Hi Bman|HV|uu! [19:25] PANCHO! [19:25] hey bman [19:25] will we ever get a chance to beat the snot out of the console gamers? [19:25] welcome in slowpoke [19:25] *** ChanServ sets mode: +l 79 [19:25] cool [19:25] thansk [19:25] mode me! [19:25] Who is Cruciform? [19:25] Mike Wagner, Writer extroardinaire [19:25] rules [19:25] *** Drakken_Mordith is now known as Drakken[DE] [19:25] *** Carbon-DTX- (~Carbonc6@CPE0080c6e9e843.cpe.net.cable.rogers.com) has joined #xgr.com [19:25] Hi Carbon-DTX-! [19:25] hey Pancho, love your levels man! [19:25] de guys: what are the orange beams? [19:25] Ok, I see JimmyK too [19:25] *** XGR-Paligap sets mode: +v JimmyK[DE] [19:25] omg a CarBoN [19:25] ono [19:25] is the rating for ut03 gonna be rated 15 ? [19:25] heh [19:25] Minigun tracers I hear [19:25] if anything needs a writer, its a game where you just blow the living crap out of things [19:25] Hi Mike, didn't see you [19:25] shhhh im listing to the interview [19:25] OMG, that would rule if we could play PC vs. Console . . . [19:25] how fast do you run...do you run like around UT speed [19:25] orange beam is minigun tracer [19:26] mAN i dont even get a voice! [19:26] I've hiding ;P [19:26] drakken's a LD [19:26] whao [19:26] :( [19:26] it goes like, across the whole screen [19:26] ALAN "TALISMAN" WILLARD IS GOD! [19:26] consolers would get owned! :) [19:26] Who is Ono? [19:26] props! [19:26] console vs PC games !!!!!!!!!!!!! [19:26] *** ^Soul^ (hilo@12-247-209-176.client.attbi.com) has joined #xgr.com [19:26] Hi ^Soul^! [19:26] i will wait for Mark's ok on the rest of the voices [19:26] willard is here ? [19:26] that is what we want [19:26] *** VDP-NamO-RA3 is now known as VDP-NamOtamot [19:26] To-knee [19:26] sup Mark [19:26] <[de]SteveS> ono=tony interface gawd [19:26] ono is my girlfriend :( [19:26] toeKnee [19:26] ah, To-Knee [19:26] ono=interface man and web guy [19:26] :) [19:26] the Web guy [19:26] *** XGR-Paligap sets mode: +v ono[de] [19:26] getting a drink, brb [19:26] i guess im somtin [19:26] beat the snot out of the console guys [19:26] :) [19:26] Zephyros: Thanks. [19:26] Hows it goin guys [19:26] Ok, hi Tony (sorry I can't keep up with all the player names) [19:26] Does teh DE factory accept guests? :) [19:26] lol [19:27] heheheh mark...no worries [19:27] iM the guy that is going to kick all yer asses at this game [19:27] hehe [19:27] hello Mark [19:27] Has DE ever heard of "UTV" ( #utv )? And if so, have you made any attempts to incorporate it into UT2K3? (probably not ;D) [19:27] i like the rpg element in there [19:27] no i am [19:27] sure would - console guys keep saying they can own w/ their silly little gamepads. Pu-lease! [19:27] character building = good concept [19:27] some of the best ones for unreal, and ut [19:27] who cares about SP? :D [19:27] Solaris-inc-: I went on UTV with Virdog, a DE modeler :P [19:27] i do [19:27] really? [19:27] *** TRigGeR^HaPpY is now known as cant_talk_listening [19:27] I hope your doin levels for ut 2003? [19:27] yes [19:27] :O [19:27] i play SP before MP [19:27] bye all [19:27] ask him :P [19:27] i'll never play SP FPS again [19:27] *** [Goose] (Goose@209.167.81.185) has joined #xgr.com [19:27] Hi [Goose]! [19:27] * Stu_Man is hoping UC makes me hook up my xbox again... [19:27] where is that hoe anyway [19:27] Later Twilight [19:27] *** HF|SnipeyMikey (~snipeymik@67.portland-04rh15rt.or.dial-access.att.net) has joined #xgr.com [19:27] Hi HF|SnipeyMikey! [19:28] Goose is an LD as well [19:28] * Stu_Man hasnt touched it since Halo [19:28] alright, back. [19:28] hey StreetPreacher [19:28] *** Twilight_Oceanid (Twilight_O@Sherbrooke-HSE-ppp3608904.sympatico.ca) has left #xgr.com [19:28] *** [Goose] is now known as [Goose][DE] [19:28] yeah? [19:28] I'm a level designer, just not officially... :erm: [19:28] Zephyros: Lavagiant2 is on the way. [19:28] i think the website is having issues =) [19:28] Cruciform[DE], met goose on IRC a while back ago. [19:28] sweet! [19:28] lavagiant 2......sweet [19:28] what about deck [19:28] OMG Lavagiant2? [19:28] *** Destruada (devilcow@c-24-125-62-168.va.client2.attbi.com) has left #Xgr.com [19:28] Can you make NSinc Bots? [19:28] how can you edit the config? [19:28] I hope its ummmm smaller [19:28] Put a vehicle in that lavagiant 2 for us instagibbers! [19:28] DE! What different envirnments are being created for the maps? Gothic maps, futuristic, forest, snow, warehouse [19:28] :) [19:28] lol right FIRE [19:28] or a teleport [19:28] Deck is like candy - too much makes your tummy hurt [19:28] *** HF|SnipeyMikey (~snipeymik@67.portland-04rh15rt.or.dial-access.att.net) Quit (Quit: [ONLINE] SERVER: Canada1.EnterTheGame.Com DURATION: 1min 11secs) [19:28] sweet lavagiant2! [19:28] There MUST be another Hall of Giants! [19:28] to the other teams base [19:28] lol [19:29] avid: it looks awesome, and by that i mean totally sweet! [19:29] what was the name of the one in unreal 1 that had the area that you floated up? a dm level? [19:29] really? [19:29] Cruc how big is it? [19:29] had the big fan? [19:29] *** HF|SnipeyMikey (snipey@67.portland-04rh15rt.or.dial-access.att.net) has joined #xgr.com [19:29] *** ono[de] is now known as [de]Ono [19:29] Hi HF|SnipeyMikey! [19:29] The original LavaGiant is hell for IGers [19:29] ask Xceptone that again :) [19:29] *** Rhakka|uu is now known as UU-Rhakka [19:29] are the physics different from UT in ut2003 ???? [19:29] Is there an official 2K3 website? [19:29] Hall Of Giants? hehehe [19:29] i shall repeat my question because i'm annoying [19:29] Has DE ever heard of "UTV" ( #utv )? And if so, have you made any attempts to incorporate it into UT2K3? [19:29] I loved Hall of Giants [19:29] ;) [19:29] from all the screenshots thsi game seems like it is going to be awesomw [19:29] no, in ureal 1 [19:29] who is doing the music, and what will it be like? [19:29] Xcept, no...LavaGiant2 [19:29] If you cant trust the opinion of the people being paid to make the game, who can you trust? [19:29] <[de]SteveS> solaris, not yet d00d [19:30] heh [19:30] Mike you never send us Evening Reading love at the Shack anymore :) [19:30] anyway loved it! [19:30] Hall of Giants is one of the single best CTF maps in UT [19:30] :( [19:30] is the music going to be anything like it was in the original UT? [19:30] all his maps are good [19:30] Would Steve polge get pissed if someone asked him to write mindless zombie AI? [19:30] HOG? Best CTF map ever? [19:30] I have heard that the physics are using a special engine can u guys eloborate on that? [19:30] the majority of the music is done in-house by our composer Starsky. Some real kick ass stuff in there [19:30] you guys aren't IGers! :P [19:30] I heard a rumor that there wouldn't be any more low-grav levels in the retail products. True? [19:30] *** ChanServ sets mode: +l 81 [19:30] awesome! :D [19:30] <[de]Ono> The Music really kicks ass [19:30] I dont think steve polge gets pissed [19:30] Liandri is TEH BEST MAP EVAR! [19:30] hexagon: sorry, been sending it to our PR rep, heh [19:30] ;) [19:30] FIRE, you DMer :P [19:30] lava is the best ever :P [19:30] I want low grav!! [19:31] I am liandri [19:31] * irix slaps XceptOne[DE] around a bit with a large trout [19:31] DE guys are just bogged down with questions.... [19:31] AndACTION! [19:31] hehe [19:31] andaction lol [19:31] :D [19:31] they are used to it by now i'm sure digi [19:31] Server Information: CS - HF NCAL44 LOW GRAVITY (66.205.195.238:27015) Map: de_aztec Players: 20/20 [19:31] <[de]Ono> weeee [19:31] LOL @ POWER [19:31] Is there any way to send a guy flying 70+ feet across a map? [19:31] There you go XceptOne [19:31] NICE LOOKING SITE MADE BY ONO WHO OWNZ!!!!11 [19:31] 12v12 CTF-IG on AndACTION [19:31] NICE LOOKING SITE MADE BY ONO WHO OWNZ!!!!11 [19:31] rofl [19:31] (hard to keep up with the chat and listen to the interview as well) [19:31] hehehehe [19:31] Is UT2003 gonna have voice comms? [19:31] lol [19:31] love the chaos [19:31] :) [19:31] ono is teh rox [19:31] i know Mark [19:31] I have a question for the DE guys - Would you like to come play some UT with me? :D:D:D [19:31] *** XGR-TSM_FETT sets mode: -l [19:31] 4,1I R TEH SUX0R [19:31] actually, I like smaller maps...Thorns is a fav ;) [19:32] * Orpheus used to play UT with Cliff, I really suck at UT [19:32] CTF-RoxenShoxor has chaos [/pim[] [19:32] sol i played with gwot and ono a few weeks ago [19:32] sux it bish [19:32] MarkRein[Epic]: are the physics different from UT in ut2003 ???? [19:32] <[Goose][DE]> WOOT ONO!!! [19:32] TONY!! OUR WEBGUY!!!! [19:32] lol [19:32] is the UT2k3 cfg going to be easy to edit [19:32] ? [19:32] IS THERE GIBBING WITH THE NEW PHYSICS ENGINE? [19:32] 14«12CreatuR[11]14» Yes. [19:32] creatur UT2003 has a special physics engine it's going to be very realistic. [19:32] IS THERE GIBBING WITH THE NEW PHYSICS ENGINE? [19:32] does each character have its own running speed, and if so...how fast is the fastest? [19:32] <[de]SteveS> So much Gibbing [19:32] thx guys [19:32] can u get a headshot in ut03 [19:32] so does that mean not so floaty? [19:32] gibs taste like chicken [19:32] who are the hv guys? jes' a question [19:32] Please read TEH FAQ [19:32] http://cleaned.beyondunreal.com/UT2FAQ/UT2FAQ.htm [19:33] Yes! HEadshots! [19:33] Can you actually see the person coming apart as they GIB? [19:33] :D [19:33] flaming headshots [19:33] lol [19:33] [22:31:15] who are the hv guys? <------ u serious? :O [19:33] <|fS|MooJot> SQL database on XGR.com looks overloaded :| [19:33] 12 The Main Question of all IGers out there...is there an INTERNAL aimbot protection, within the game itself...i.e. no external or mods required to protect from scumbag aimbotters?!?!? [19:33] will there heads fly off [19:33] ROFL, "flaming headshots" [19:33] I'm stupid Solaris, pardon my retardedness. [19:33] Crotchshots? Are there crostshots? FLAMING CROTCHSHOTS? [19:33] I cant say, that im a fan of mobile forces :| [19:33] FLAMING ASS-SHOTS? [19:33] yeah!!! [19:33] hah [19:33] <[de]SteveS> yes flaming stump shots too [19:33] No ass shots :( [19:33] hmm speculation. is Deus Ex 2 gonna use UT2 Engine? ;) [19:33] 4,1FLAMING EAR SHOTS! [19:33] wait, whos drakken ? [19:33] awesomely purty [19:33] <[de]SteveS> certain weapons will dismember and leave a flaming stump! [19:33] anyone? [19:33] HV = High Voltage = Winningest North American UT CTF Clan ever [19:33] lol, digipak [19:34] 4; [19:34] WEET! [19:34] im me [19:34] <|fS|MooJot> Solaris = homo [19:34] SWEET! [19:34] VDP, deus ex 2 is using the latest revelation of the Unreal Technology. [19:34] HV sucks ;P [19:34] your mom [19:34] rofl [19:34] wtf [19:34] <|fS|MooJot> Solaris = homo <- ROGER THAT [19:34] Solaris = correct [19:34] omfg [19:34] That has been confirmed no speculation needed [19:34] ahhah [19:34] Flaming stumps are cool... [19:34] Will UT2003 definately have voice comms? (broadband optimized would be nice) [19:34] <[de]Ono> drakken is a lS [19:34] WOP [19:34] HV beated my clan :( [19:34] * irix slaps khyron|hv around a bit with a large trout [19:34] <[de]Ono> err LD [19:34] Will it be possible to send a guy flying 80 feet across a map? [19:34] ;) [19:34] 1-0 on Hydro - ph34r. [19:34] i am no match for ono [19:34] HV < box noobs [19:34] *** yothisbalec (~jirc@c-24-98-218-46.atl.client2.attbi.com) Quit (Quit: Leaving) [19:34] guy is a machine on liandri. [19:34] 4 The Main Question of all IGers out there...is there an INTERNAL aimbot protection, within the game itself...i.e. no external or mods required to protect from scumbag aimbotters?!?!? [19:34] What's wrong with ass shots? [19:34] screenshots look awesome! cant wait to play [19:34] Pulk, Unreal Championship will have Voice comm, so UT 2003 it would be likely [19:34] <[de]SteveS> yeah... lots of momentum [19:34] 4,1PALIGAP R TEH 1337Z0R - I'm a moron. [19:34] I wish I was on fire [19:34] *** Ilfirin (~piccolog@ilm56-228-226.ec.rr.com) has joined #XGR.com [19:34] Hi Ilfirin! [19:34] you've seen me in the old editin chan b4 [19:34] hahahahaha [19:34] brb...nature calls [19:34] <[de]SteveS> avid: yeah dr.sin is working on it mahn [19:34] AVID - No one cares aboug IG :D [19:34] Love Primus. [19:34] asshots are messy. Too many particles [19:34] FIRE! FIRE! FIRE! [19:35] thanks Steve :) [19:35] rofl [19:35] hell yes primus [19:35] yeah, Joe Wilcox knows whats hes doing [19:35] >:D [19:35] Solaris...MANY people care about IG :) [19:35] rADio [19:35] *** cant_talk_listening is now known as TRigGeR^HaPpY [19:35] ok dunno if its been asked before or not, but whats the music gonna be like in UT2003? [19:35] sweet Orpheus [19:35] less music, more talky [19:35] * XGR-Guest wants to know if we get true surround sound again? [19:35] who's JimmyK[DE]? [19:35] Greatest video ever. Almost. [19:35] aimbots effect everyone! [19:35] <[de]SteveS> gotta run doods... later. [19:35] look who does the music programming on this station? [19:35] stu - same artist as the original [19:35] and MANY people care about the freaking CSHP and UTPURE laggin the damn servers [19:35] *** [de]SteveS (jirc@209.167.81.144) Quit (Quit: Leaving) [19:35] bye steve [19:35] JIMMY OWNS J00000 [19:35] DE/Epic: Will UT2003 make it to Linux? If so, server, client or both? [19:35] *** [aa]JoeJoe (~joejoe618@dhcp065-024-172-128.columbus.rr.com) has joined #xgr.com [19:35] bah to late [19:35] <[de]Ono> heheh jimmyK! [19:35] Hi [aa]JoeJoe! [19:35] Maybe we'll release some music for you guys to listen to! [19:35] finally got to the screenshots, good stuff [19:35] yeah, i kow Avid, i was joking ;) [19:35] Is this the South Park Theme? [19:35] know* [19:35] nope [19:35] Server for sure on Linux [19:35] music would be great [19:35] *** durron (~Bustmode@nr11-216-196-188-139.fuse.net) has joined #xgr.com [19:35] Hi durron! [19:35] Stu_Man: I heard they paid ayumi hamasaki to make all the music for UT2, hense it will all be jpop ;) [19:36] some of the tracks in UT owned and it would be great to get some more decent tracks to frag and bag ppl to [19:36] make it so if you cheat in UT2k3 your comp crashes automaticaly [19:36] AVID[POWER], the person who writes CSHP is doing the protection for the unreal engine official now. [19:36] durron! [19:36] wynonas big brown beaver! [19:36] Solaris you smell like goat cheese! :) [19:36] 4,1Cheese! [19:36] *** TetrisL (~TetrisL@ballote.leidenuniv.nl) has joined #xgr.com [19:36] post the way to get to socend stream please!!! [19:36] Hi TetrisL! [19:36] whats up [19:36] Mechanism8 ownz me still [19:36] beg, are you THE beg ? [19:36] My question still stands; Would the DE guys like to come frag with me? [19:36] *** mooV|GradualLiverFailure (ncc@AC9D6951.ipt.aol.com) Quit (Quit: Suck it, smell it, rub it down.) [19:36] *** XGR-TSM_FETT sets mode: +v Drakken[DE] [19:36] Orpheus...thats cool...my concern is no external mods being required [19:36] heya TetrisL [19:36] =) [19:36] *** Gwot (Gwot@209.167.81.175) has joined #xgr.com [19:36] MarkRein[Epic]: any word on a client [19:36] Hi Gwot! [19:36] hey Tony you use Flash Mx for the new site? [19:36] beg, its me Orpheus ! [19:36] i.e. no third party software that lags the freakin server [19:36] hello fruitcakes :) [19:36] Gwottie! [19:36] *** [XA]Defiance (~garbage@cblmdm207-42-75-126.buckeye-express.com) has joined #xgr.com [19:36] Hi [XA]Defiance! [19:36] Irix--> Don't know yet about a client but it will probably happen eventually [19:36] Orpheus!! [19:36] How is UC coming along? [19:36] Beg! [19:36] <[de]Ono> Zephyros: no used flash5 [19:36] long time no chat! :) [19:37] who does the music programming on this station? [19:37] ah [19:37] yeah, tell me about it [19:37] He has HiBot!!! BAN TEH CHEATAR!!! :D [19:37] Dr Sin rox0rz my box0rz [19:37] ha [19:37] MarkRein[Epic]: thanks :) [19:37] allo [19:37] Will each character have its own gun-switching animation? [19:37] 4,1who quaz? [19:37] * UU-Rhakka kicks gwot [19:37] <[aa]JoeJoe> Hey quaz [19:37] <[de]Ono> Currently learning the FlasxMX though [19:37] 66.205.195.218:8000 2nd stream ok...gotta hit the head...eyes yellow [19:37] * irix teabags Gwot [19:37] 17000 [19:37] ONO: where's the official UT 2003 site? [19:37] Irix--> We'd definitely like to see it and I know Dan Vogel is talking with some friends of his who would like to do it. [19:37] Gwot ! [19:37] *** merc|pmonly (minhtran@HSE-Toronto-ppp133542.sympatico.ca) has joined #xgr.com [19:37] Hi merc|pmonly! [19:37] in ut03 does it have a announcer ??? for things like doublekill etc ?? [19:37] cool [19:37] Hi JoeJoe, Digipak with the HiBot ;) [19:37] is the topic of the ut2k3 demo's release/contents under gag order tonight? [19:37] yes trigger, pretty sure [19:37] TRigGeR^HaPpY: yes [19:37] :D [19:37] <[de]Ono> i think that Mark Rein might know the answer for that. [19:37] <[de]Ono> heh [19:37] MarkRein[Epic]: I'll buy it for linux :) [19:37] MONSTER KILL! [19:37] yesyes, Announcer will be in [19:38] Will each character in UT2003 have their own gun-switching animation? [19:38] Do gibs and bodies stay around all game? [19:38] i love announcer voices! [19:38] *** [OZ\Capt]Slade (_OZ_Capt_S@starco-ras1-p43.intrstar.net) has joined #xgr.com [19:38] Hi [OZ\Capt]Slade! [19:38] 4,1QUAZ, I DON'T HAVE HIBOT. [19:38] *** Devastator|irc (~adsfjklaj@24-168-23-70.nyc.rr.com) has joined #xgr.com [19:38] Hi Devastator|irc! [19:38] Quaz|UnrealED, thats probably goign to be configured via a .ini file [19:38] lol does the term "rabid fans" mean anything >:) [19:38] this is nuts [19:38] 4,1I write my own scripts. [19:38] hehe [19:38] hehehehe [19:38] Orph - thanks [19:38] please stop with teh colors Digipak [19:38] * AVID[POWER] hands Digi a cookie [19:38] ah [19:38] sorry :) [19:38] :P [19:38] DE: Will UT2K3 have the same type of GUI as UT does.....the IRC Client, Server Lists, Player Setup, etc? [19:38] Will each character in UT2003 have their own gun-switching animation? [19:38] it just sticks out :P [19:38] * HA|NH|Digipak munches on the cookie [19:38] cygnus`, ask Gwot [19:39] GWOT! [19:39] PE IN DA HOUSE [19:39] * Quaz|UnrealED throws cookies at Digipak [19:39] *** [OZ\Capt]Slade (_OZ_Capt_S@starco-ras1-p43.intrstar.net) has left #xgr.com [19:39] ím lëët Ðø í gët â ¢øøkíë tøø¿ [19:39] grr [19:39] james edwards [19:39] <[aa]JoeJoe> Hey [19:39] Paligap: type /mode #XGR.com +C .......he won't be able to use colors any more [19:39] * HA|NH|Digipak eats more cookies [19:39] Solaris-inc-: from the screenies I saw, it looks more quakeish [19:39] *** djoh (~sNc@user158.net128.va.sprint-hsd.net) has joined #xgr.com [19:39] Hi djoh! [19:39] Yes I love TEH WINDOZE LIKE INTARFACE, don't do it carmack style [19:39] wow you guys should have a big launch party for ut 2003 or do a bus thing like (cough) Q3 did :) [19:39] done Solaris-inc- [19:39] sorry, on pnone... one sec [19:39] OH HELL YES [19:39] i wonder how many people are in here? [19:39] Khyron--> I think the topic of UT2003 demo content is under the "not figured out yet" order. If DE guys want to talk about it they're welcome to [19:39] *** IGL|{PoD}DarkByte (pollux@modemcable183.148-200-24.mtl.mc.videotron.ca) has joined #xgr.com [19:39] Hi IGL|{PoD}DarkByte! [19:39] WHO DOES THE MUSIC!>!>!> [19:39] for xgr? [19:39] *** TNSe (~bah@46.ppp1-1.br.tiscali.no) has joined #xgr.com [19:39] Hi TNSe! [19:39] me [19:39] <|fS|MooJot> lowercase +c, not +C [19:39] paligap [19:39] Khyron--> I just don't think it's been figured out yet [19:39] UT2K3 Bus... bahah [19:39] yeah [19:39] sorry [19:39] * UU-Rhakka shakes paliga's hand [19:39] that would be l33t [19:39] you rock man [19:39] lowercase +c [19:39] F|RE[POWER] Yes, JeffK owns [DE] too! [19:39] i see [19:39] thanks mark. [19:39] when will the first tech demo be available to the public? [19:39] Starsky Partridge [19:40] hahaha (irc leetness) ;9 [19:40] *** sensei (sho-dan@pcp525947pcs.nash01.tn.comcast.net) has joined #xgr.com [19:40] danks man....it's 24/7 [19:40] bru! [19:40] PE=NICE! [19:40] bookmark active [19:40] DE: Since the physics are going to be more realistic, will there be any type of ROCKET JUMPING mechanism usable? [19:40] nothing but nice stuff :D [19:40] ;9 [19:40] bru! owns! [19:40] [22:38:15] <|fS|MooJot> lowercase +c, not +C [19:40] has the physics been imported into the game yet ? [19:40] If DE guys want to talk about it they're welcome to <-- DE, did you hear that??! [19:40] * XGR-Guest has a legitimate question? [19:40] *** XGR-Paligap sets mode: +c [19:40] *** ChanServ sets mode: +l 90 [19:40] there [19:40] thx [19:40] thx bro but were ok :) [19:40] 66.205.195.218:8000 2nd stream [19:40] cygnus`: yup! [19:40] darn :( [19:40] hey Mark....when you get a chance...pm [19:40] I want to nukejump, I bet I could jump far. [19:40] whats this music? [19:41] public enemy you [19:41] awww yeeeaaahhh [19:41] ghostface type playlist to check whats playing [19:41] gibblets! [19:41] what is Public Enemy? are you serious? [19:41] Will skins/models still have to be installed as server packages in order to play them online or have you come up with a client side system? [19:41] they wear clocks right? [19:41] you GOTS ta understand!!! [19:41] since the benchmark has been "released" when can we get it? [19:41] owned [19:41] Redeemer jumping kicks [19:41] you guys reserve some of your ?'s....might be answered in interview [19:41] hehehe [19:41] TetrisL, Unreal 2 has a client side system designed by Chris Hargrove... Golem.. but I dunno bout UT2 [19:41] yeah, the benchmarkk [19:41] *** XGR-TSM_FETT sets mode: -l [19:41] *** mode-1|sHin (~steve@ool-182c9b20.dyn.optonline.net) has joined #xgr.com [19:41] is going to be made public anytime soon? [19:41] but i am too curious! [19:41] * IGL|{PoD}DarkByte wonders why the channel isnt moderated .. unless he was here too late ! :) [19:41] the corp. websites shold be updated - still no mention of UT2003 [19:41] no reason to yet [19:42] hi darkbyte [19:42] DB you late :P [19:42] *** |IB|SpazTheProphet (Cek311@ool-435040e2.dyn.optonline.net) has joined #xgr.com [19:42] let's all flame darkbyte and make them moderate shall we ;) [19:42] my buddy xspain went to try out ut2 and got denied cuz he had to sighn some crazy lease forms [19:42] if the chat gets out of hand it will be moderated.. but its ok for now :) [19:42] *** [aa]Proalpha (Proalpha@200.44.243.241) has joined #xgr.com [19:42] ono's been busy cranking out the interface love :) [19:42] *** [aa]Bonecrkr|irc (~thescript@cm-24-25-139-154.nycap.rr.com) has joined #xgr.com [19:42] crzy [19:42] or we can ban the spammers [19:42] is there an estimate on when a UT2 tech demo might be released to the public? [19:42] DE: When will we see the totally awesome ASMD Shock Guitar with Kung Fu Action Grip? [19:42] <[aa]Proalpha> radio [19:42] ban da spammers [19:42] lofl [19:42] * Gwot flips out on irix [19:42] set mode +m :) [19:42] namo [19:42] i asked that [19:42] * irix filps out on Gwot and chops his head off (which was totally sweet) [19:42] playlist [19:42] lmfao [19:43] DE hasn't decided yet [19:43] major question spammage! [19:43] oh [19:43] Good question here: Any funky console commands like the llama thing from CS? [19:43] radio [19:43] <[aa]Proalpha> what is DE [19:43] so they cant tell us what they don't know themselves [19:43] *** UU-Rhakka is now known as Rhakka|uu [19:43] NINJA FLIP OUT irix! [19:43] digital extremes [19:43] Orpheus, I know U2 was supposed to have a client side skin/model, but that doesn't mean much for UT2 :/ [19:43] Digital Extremes [19:43] DE, EPIC GUYS: Will UT2003 run on my 1ghz athlon with 64MB Radeon and 512 RAM? [19:43] *** mode-1|sHin (~steve@ool-182c9b20.dyn.optonline.net) has left #xgr.com [19:43] the studio creating ut2003. [19:43] *** |fS|MooJot (thejot@CPE0080c6f0022b.cpe.net.cable.rogers.com) Quit (Quit: A conclusion is simply the place where you got tired of thinking.) [19:43] TetrisL, there isnt alot known about UT2. [19:43] cygnus: stupid question [19:43] <[aa]Proalpha> well the U2 i have is pretty heavy [19:43] what do you think cygnus? [19:43] cygnus: of course [19:43] so I dont know anything about it. [19:43] cygnus`: NO, GO BUY A CRAY. [19:43] Cyrnus--> Sounds like a good system to me [19:43] *** XGR-TSM_FETT sets mode: +m [19:43] Alright guys... [19:43] just a sec [19:43] cygnus: i think it's safe to say yes :P [19:44] if you have questions.. msg them to me [19:44] +m for interview [19:44] gwot and goose are both DE staff as well [19:44] gwot = lead animator [19:44] goose= LD [19:45] *** |IB|SpazTheProphet (Cek311@ool-435040e2.dyn.optonline.net) has left #xgr.com [19:45] <[de]Ono> who is jimmyK? [19:45] *** FroBozz (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:45] <[de]Ono> heh [19:45] lol I was wondering that myself.. :) [19:45] * JimmyK[DE] is away [19:45] Will skins/models still have to be installed as server packages in order to play them online or have you come up with a client side system? [19:45] *** HA|NH|Digipak (~untoldsac@12-222-226-119.client.insightbb.com) has left #xgr.com [19:45] *** HA|NH|Digipak (~untoldsac@12-222-226-119.client.insightbb.com) has joined #xgr.com [19:45] *** FroBozz (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has joined #xgr.com [19:45] *** [CMi]SC-scrabble (~foo@24-90-69-197.nyc.rr.com) has joined #xgr.com [19:46] *** Riff1 (mperry@mperry.dsl.visi.com) has joined #xgr.com [19:46] *** hellyaraw (~eat@adsl-33-193-223.lft.bellsouth.net) has joined #xgr.com [19:46] Hey guys ask some good questions! [19:46] <[de]Ono> i dont thik he is anyone from here [19:46] jimmyk isn't from DE :) [19:46] *** ^CM^Ice (~thescript@dnvr-dsl-gw24-poole88.dnvr.uswest.net) has joined #xgr.com [19:46] QUESTION: How easy will it be to port maps, mutators, and/or mods to UT 2003? [19:46] *** |IB|SpazTheProphet (Cek311@ool-435040e2.dyn.optonline.net) has joined #xgr.com [19:46] <[de]Ono> hehe [19:46] *** djoh (~sNc@user158.net128.va.sprint-hsd.net) has left #xgr.com [19:46] <[de]Ono> kill [19:46] <[de]Ono> hehe [19:46] *** [Sc]deg (bes1@dhcp-146-51.mackenzie.ualberta.ca) has joined #xgr.com [19:46] OWNED [19:46] OWNED [19:46] Still working on that system. Can't tell just yet about skins/models. [19:46] *** XGR-TSM_FETT sets mode: -o JimmyK[DE] [19:46] *** Mugsy (jirc@h24-69-55-155.gv.shawcable.net) has joined #xgr.com [19:46] thanks [19:46] *** AA{56kman} (PRO@200.44.243.241) has joined #xgr.com [19:46] *** FroBozz1 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has joined #xgr.com [19:46] *** FroBozz11 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has joined #xgr.com [19:47] *** FroBozz111 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has joined #xgr.com [19:47] *** rebsick (none@Toronto-HSE-ppp3677582.sympatico.ca) has joined #xgr.com [19:47] Go JimmyK!!! [19:47] *** FroBozz1111 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has joined #xgr.com [19:47] <[de]Ono> hehe i love the form question [19:47] <[de]Ono> Who would win in a team deathmatch in UT3 Digital Extremes or Epic? [19:47] *** FroBozz (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:47] *** FroBozz1 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:47] *** FroBozz11 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:47] *** FroBozz111 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:47] *** FroBozz1111 (jirc@pcp01230539pcs.roylok01.mi.comcast.net) has left #xgr.com [19:47] *** [XA]Ebola (Ebola@pcp640599pcs.indpnd01.mo.comcast.net) has joined #xgr.com [19:47] What kind of PC would u need to have to play everything with settings maxxxed out @ 1024? [19:47] Maps will be easy, just export and reimport and replace the weapons [19:47] *** SyNaPsE (Tracer@vdsl-151-118-2-96.dnvr.uswest.net) has joined #xgr.com [19:47] ok guys [19:47] north is taking questions too [19:47] *** {DJ}DD (~fbrdemon@z06.nvidia.com) has joined #xgr.com [19:47] *** [DS]Blackheart` (FUCK_OFF@CPE0048541e4eca.cpe.net.cable.rogers.com) has joined #xgr.com [19:47] so msg him or Fett [19:47] *** XGR-PaliJr sets mode: +v North` [19:47] DE would be owned by the superior gamers at Epic! [19:47] (or not) [19:47] Mutators and mods will need to be worked on to make em work. It's a complete new ballgame! [19:47] *** [XA]Essodus (~Essodus@99.97.35.65.cfl.rr.com) has joined #xgr.com [19:47] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) Quit (Write Error: Connection reset by peer) [19:47] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) has left #xgr.com [19:48] v we know it's still being tweaked, but what is the estimated recharge time on translocator ammo? [19:48] Epic would be left gasping at the sheer stupdendosity (i invented that just for this sentence) of DE's DM skillz [19:48] Translocator charge time is being tweaked! [19:48] *** mooV|GradualLiverFailure (~ncc@ACAFA071.ipt.aol.com) has joined #xgr.com [19:48] oops, that should be stupendosity. :) [19:48] *** hellyaraw (~eat@adsl-33-193-223.lft.bellsouth.net) has left #xgr.com [19:48] Can't get any more specific [19:48] <[de]Ono> heheh [19:49] hehehe [19:49] *** Jupe (~jupe@ptd-24-198-44-119.maine.rr.com) has joined #xgr.com [19:49] dont forget... [19:49] what are the lowest processor speed/ graphics card needed to run the game with good performance (don't care about graphics)? [19:49] *** merc|pmonly (minhtran@HSE-Toronto-ppp133542.sympatico.ca) has left #xgr.com [19:49] *** Zephyros (jirc@ldslppp165.ptld.uswest.net) has left #xgr.com [19:49] message North` or XGR-TSM_FETT your questions [19:49] *** [aa]Proalpha (Proalpha@200.44.243.241) has left #xgr.com [19:49] . [19:49] Shoot--> I lost the radio broadcast! [19:50] *** [DS]Soul (~josh_peng@adsl-66-140-156-167.dsl.hstntx.swbell.net) has joined #xgr.com [19:50] *** XGR-Paligap sets mode: +v Orpheus [19:50] Ok, back [19:50] *** XGR-Paligap sets mode: +v [Goose][DE] [19:50] Is the UT aiming problem fixed? Projectiles never come out right where the crosshair is, always offset a bit [19:50] *** IGL|{PoD}DarkByte (pollux@modemcable183.148-200-24.mtl.mc.videotron.ca) has left #xgr.com [19:50] *** ChanServ sets mode: +l 100 [19:50] *** exci-sm- (_D@HSE-Montreal-ppp345177.sympatico.ca) has joined #xgr.com [19:50] *** XGR-TSM_FETT sets mode: -l [19:50] Epic is optimizing as much as they can so, the lowest machine etc is still being looked at.. [19:50] *** |fC|MooDegree`EaterOfChildren (~BlackDegr@12-218-177-4.client.mchsi.com) has joined #xgr.com [19:50] *** CSHP|DarkByte (pollux@modemcable183.148-200-24.mtl.mc.videotron.ca) has joined #xgr.com [19:50] *** XGR-Paligap sets mode: +v Gwot [19:50] *** P|ex (y0@ip68-6-234-49.sd.sd.cox.net) has joined #xgr.com [19:50] *** Xero|HV|uu (~2@CPE0020af50e5a9.cpe.net.cable.rogers.com) has joined #xgr.com [19:50] *** Yi-{Ni} (UnnamedPla@yusix.demon.co.uk) has joined #xgr.com [19:51] Will there be more client side protection in UT2k3 for the infamous AIMBOTS [19:51] Radio Shack Color Computer will definitely not be enough :) [19:51] *** DarkHawk-SM- (DarkHawk-S@modemcable117.190-130-66.que.mc.videotron.ca) has joined #xgr.com [19:51] What features will the demo be showing? [19:51] JimmyK[DE], Joe "drSin" Wilcox is working on that for Epic now. So Yes. [19:51] glad you steped in north :) [19:51] it runs REALLY sweet on a ti4600 though :) [19:51] for everyone new that just joined...msg XGR-TSM_FETT or North` with questions [19:51] *** Trollieflu (troll@dsl081-069-140.sfo1.dsl.speakeasy.net) has joined #xgr.com [19:51] *** m2-Cruiser (c@couzens-197-125.reshall.umich.edu) has joined #xgr.com [19:51] *** Deriz`yo (ska9@dialup-209.244.107.137.Dial1.SanJose1.Level3.net) has joined #xgr.com [19:52] *** {DJ}DD (~fbrdemon@z06.nvidia.com) has left #xgr.com [19:52] *** SATAN|TURKEY (~u6200005@142.173.50.98) has joined #xgr.com [19:52] *** Kaown (~gnubie@edtn005623.hs.telusplanet.net) has joined #xgr.com [19:52] When will the demo be released? [19:52] *** DD[Nvidia] (~fbrdemon@z06.nvidia.com) has joined #xgr.com [19:52] *** Devastator2 (WMMosQui@pool-151-202-58-168.ny5030.east.verizon.net) has joined #xgr.com [19:52] ...msg XGR-TSM_FETT or North` with questions [19:52] *** cono (WHOAREYOU@adsl-20-206-80.mia.bellsouth.net) has joined #xgr.com [19:52] *** [cmi]grif`m00biemaking (~g@adsl-63-200-126-238.dsl.mtry01.pacbell.net) has joined #xgr.com [19:52] *** Wondo1984 (~W@pcp216163pcs.elkrdg01.md.comcast.net) has joined #xgr.com [19:53] ...msg XGR-TSM_FETT or North` with questions [19:53] when it's ready for public consumption North' [19:53] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has joined #xgr.com [19:53] *** mooV|GradualLiverFailure (~ncc@ACAFA071.ipt.aol.com) has left #xgr.com [19:53] What DirectX rev level will the engine support? And by support I mean featureset implementation. [19:53] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) has joined #XGR.COM [19:53] in the infamous words of Mark Rein "When its done" [19:53] Cruciform[DE] he is just relaying the ?s form teh crowd [19:53] hhehehe [19:53] yeah,i just tabbed by default, hehe [19:53] *** ]lbn[viLLaGe-afk- (~thescript@HSE-Montreal-ppp108118.qc.sympatico.ca) has joined #xgr.com [19:53] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has left #xgr.com [19:53] *** [cmi]grif`m00biemaking (~g@adsl-63-200-126-238.dsl.mtry01.pacbell.net) has left #xgr.com [19:53] how many CTF maps are being worked on to ship with the game? [19:53] *** FatBoy (fat@p207.pm2.wico.net) has joined #xgr.com [19:53] *** mileena (mileena@12-236-94-110.client.attbi.com) has joined #xgr.com [19:53] *** |D|F|dale (~dale@ip68-6-78-163.sb.sd.cox.net) has joined #xgr.com [19:53] ...msg XGR-TSM_FETT or North` with questions [19:54] hehehe just wanna thank the DE guys (and Mark) for coming [19:54] totally unexpected ;) [19:54] How will Dr Sin ensure that the internal code protects the Aimbot plague from compromising the integrity of the game? How can he be sure it is never hacked or hackable? [19:54] pls ignore the following spam.... [19:54] *** {LoD}JohnDoe641 (Johndoe641@209.37.184.188) has joined #xgr.com [19:54] can u shoot off limbs like heads and arms and legs in ut03 ? [19:54] I learn a lot about the game by listening to James do interviews :) [19:54] *** Mr (jirc@c-66-56-50-39.atl.client2.attbi.com) has left #xgr.com [19:54] *** SniperMAN|mIRC (~sniper@edtn009497.hs.telusplanet.net) has joined #xgr.com [19:54] *** big (~big@ADSLP218-NV64A-p185.adsl.netvision.net.il) has left #xgr.com [19:54] hehehe mark [19:54] JimmyK[DE], all things created by man, can be destroyed by man.. But DrSin will try really hard :) [19:54] Yes, you can shoot off limbs [19:55] will OpenGL be supported? [19:55] *** |fS|X-m00 (~soulkille@user-1120k8s.dsl.mindspring.com) has joined #xgr.com [19:55] *** Groove|afkz0r (~groove@HUBMS-ubr-24-33-2-32.midsouth.rr.com) has joined #xgr.com [19:55] North--> I'll take that one... [19:55] *** Dartastic{GF} (Dartastic@67.113.236.234) has joined #xgr.com [19:55] the dismemberment of your enemy is a rather spectacular thing to see [19:55] OpenGL will be the API used on Mac and if there's a Linux client it will use OGL [19:55] *** ChanServ sets mode: +l 122 [19:55] Will there be any environmental deformation? (a la redfaction) [19:55] But there will be no OpenGL driver for Windows this time around - it's not necessary anymore. [19:55] memebers of DE and Epic are in #xgr.com cmon in and ask some questions....msg XGR-TSM_FETT or North` your questions they will get em asked! wh00000 [19:55] *** [DS]Soul (~josh_peng@adsl-66-140-156-167.dsl.hstntx.swbell.net) has left #xgr.com [19:55] pls ignore the spam :P [19:56] memebers of DE and Epic are in #xgr.com cmon in and ask some questions....msg XGR-TSM_FETT or North` your questions they will get em asked! wh00000 [19:56] *** {LotD}_DraGooN (dragoon@fw-line-14.fwi.com) has joined #xgr.com [19:56] that 2 :p done now hehe [19:56] *** tycho (~tychoash@12-245-33-91.client.attbi.com) has joined #xgr.com [19:56] *** SATAN|TURKEY (~u6200005@142.173.50.98) has left #xgr.com [19:56] *** {LotD}_DraGooN (dragoon@fw-line-14.fwi.com) has left #xgr.com [19:56] <[aa]Bonecrkr|irc> ask them which videocard they think plays it better, Radeon 8500 or Geforce 4 [19:56] *** SOLAR[POWER] (~SOLAR@adsl-65-66-216-5.dsl.hstntx.swbell.net) has joined #xgr.com [19:56] *** JimmyK[DE] (~Bastardly@pcp01108609pcs.clnt3401.mi.comcast.net) Quit (Excess Flood) [19:56] *** SATAN|BMF|CHOCLATE (~u6200005@142.173.50.98) has joined #XGR.COM [19:56] and some guy named Orpheus [19:56] *** ]lbn[viLLaGe-afk- (~thescript@HSE-Montreal-ppp108118.qc.sympatico.ca) has left #xgr.com [19:56] *** OrBiTaLShOcK (~QuiKShiFt@12.226.168.4) has joined #xgr.com [19:56] *** |fS|X-m00 (~soulkille@user-1120k8s.dsl.mindspring.com) has left #xgr.com [19:56] *** Dartastic{GF} (Dartastic@67.113.236.234) has left #xgr.com [19:56] *** tycho (~tychoash@12-245-33-91.client.attbi.com) has left #xgr.com [19:56] Will blood leave and splatter on surfaces realistically? And with that, will gibs have realistic blood trails? [19:57] no geomodding planned for this release. [19:57] *** JimmyK[DE] (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [19:57] *** H-[DTP]Fuzz (~DBS@ny-utica2a-150.aburny.adelphia.net) has joined #xgr.com [19:57] *** {BoA}Maschi (~jirc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has joined #xgr.com [19:57] *** IGL-e|^chicken|stonage (~none@h00036d17d428.ne.client2.attbi.com) has joined #xgr.com [19:57] *** DJ_Sith (~nerf@corp.ip.net) has joined #xgr.com [19:57] *** JimmyK[DE] (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [19:57] *** XGR-TSM_FETT sets mode: -l [19:57] how fast do you run, and if characters have different running speeds how fast is the fastest (me likes fast :)) [19:57] *** `Aco24 (~MYOB@pool-138-89-153-130.mad.east.verizon.net) has joined #xgr.com [19:57] ...msg XGR-TSM_FETT or North` with questions [19:57] *** big (~big@ADSLP218-NV64A-p185.adsl.netvision.net.il) has joined #XGR.com [19:58] *** XGR-PaliJr sets mode: +v big [19:58] *** exci-sm- (_D@HSE-Montreal-ppp345177.sympatico.ca) has left #xgr.com [19:58] *** XGR-PaliJr sets mode: +v badman|away [19:58] *** FOG|MrHitman (FOG@sc-66-27-142-190.socal.rr.com) has joined #xgr.com [19:58] *** Az|bbl (No@dialup-64.156.155.98.Dial1.LosAngeles1.Level3.net) has joined #xgr.com [19:58] *** Xavier|HV|jedimastah (xav@pcp239684pcs.elictc01.md.comcast.net) has joined #xgr.com [19:58] *** {950}bk|afk (no_one@h24-78-46-174.vc.shawcable.net) has joined #xgr.com [19:58] bonecrkr: don't know how it plays on the 8500, drakken can tell you that... but on the GF4 it flys at 1024x68 :) [19:58] *** Bloc (u2@h24-68-11-198.vc.shawcable.net) has joined #xgr.com [19:58] *** PretendingToEatP`Zones (~heloo@130.184.146.26) has joined #xgr.com [19:58] *** czN-slint (~slint@24.103.245.90) has joined #xgr.com [19:58] *** Solaris-inc- (Solaris@h00045a5e0586.ne.client2.attbi.com) has left #XGR.COM [19:58] <[de]Ono> x68! [19:58] Will there be a better way to record from demos to a movie? There are different ways that people do it for UT with a TV In/Out Vid Card. But Quake3 can take their movies straight from their demos. [19:58] hey Slint [19:58] *** MAD[POWER]FOOL (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [19:58] lol [19:59] *** [IsP]Cove-Mirc (~pharoah21@bgp548181bgs.ewndsr01.nj.comcast.net) has joined #xgr.com [19:59] UT2003 plays great on Radeon 8500 [19:59] *** Solaris|I_Love_DE_And_Epic (Solaris@h00045a5e0586.ne.client2.attbi.com) has joined #XGR.com [19:59] <[de]Ono> Stooobie! [19:59] *** ]lbn[viLLaGe-afk- (~thescript@HSE-Montreal-ppp108118.qc.sympatico.ca) has joined #xgr.com [19:59] I use a 8500. The engine runs fine, But I dont know about UT2003 (hint hint) [19:59] *** [r]halix`paperwork (~davidis@pool-141-154-33-251.bos.east.verizon.net) has joined #xgr.com [19:59] *** {RA}HellSpawn (~hellspawn@adsl-63-196-188-154.dsl.sktn01.pacbell.net) has joined #xgr.com [19:59] *** [cmi]grif`m00biemaking (~g@adsl-63-200-126-238.dsl.mtry01.pacbell.net) has joined #xgr.com [19:59] <[de]Ono> heheh [19:59] *** CURE[C] (Bracket@lsanca1-ar5-217-194.lsanca1.dsl.gtei.net) has joined #xgr.com [19:59] *** MACK-WeBHaZArD (webhazard@CPE00045a28242c.cpe.net.cable.rogers.com) has joined #xgr.com [19:59] *** Eclipse- (jirc@a2-2f123.neo.rr.com) has joined #xgr.com [19:59] *** |fS|PabloEsteMoo (pabloeste@140.146.230.101) has joined #xgr.com [19:59] *** [IsP]Cove-Mirc (~pharoah21@bgp548181bgs.ewndsr01.nj.comcast.net) has left #xgr.com [19:59] Orpheus: it does... I currently use one [19:59] *** CPL|Chris (~thatredgu@12-237-213-5.client.attbi.com) has joined #xgr.com [19:59] argh. it's typo night :) [19:59] If i fall down a huge building or structure, will my legs collapse like my legs are broken? [19:59] *** GunmaN (thescript@aji931j1y47wa.ab.hsia.telus.net) has joined #xgr.com [19:59] *** [DL]Krept (lordkrept@pool-63.49.157.159.bltm.grid.net) has joined #xgr.com [19:59] You run as fast as in UT (or very close to it) By default everyone online will run at same speeds. [20:00] *** {RA}HellSpawn (~hellspawn@adsl-63-196-188-154.dsl.sktn01.pacbell.net) has left #xgr.com [20:00] no, your legs won't collapse, lol. [20:00] will it have guns that are usful other then the easy headshot sniper rifle [20:00] *** Solaris|I_Love_DE_And_Epic (Solaris@h00045a5e0586.ne.client2.attbi.com) has left #XGR.com [20:00] <[de]Ono> slint [20:00] *** Bloc (u2@h24-68-11-198.vc.shawcable.net) has left #xgr.com [20:00] *** Solaris-inc- (Solaris@h00045a5e0586.ne.client2.attbi.com) has joined #XGR.com [20:00] All guns will be useful [20:00] *** ChanServ sets mode: +l 141 [20:00] will the ATI Radeon 64Mb DDR be able to run the game in a decent res? [20:00] *** Stormoo (Owner@modemcable123.94-202-24.mtl.mc.videotron.ca) has joined #xgr.com [20:00] Who is Orpheus? [20:00] *** durron (~Bustmode@nr11-216-196-188-139.fuse.net) has left #xgr.com [20:00] someone pm 56kman the screenshots link [20:00] even the lobster gun! (top secret weapon) [20:00] *** JuicyFrys[LM] (~juicyfrys@12-230-209-210.client.attbi.com) has joined #xgr.com [20:01] *** Lattie (~LatinaSag@user-112014r.dsl.mindspring.com) has joined #XGR.COM [20:01] *** bun (_bun@tamqfl1-ar8-4-63-083-168.vz.dsl.gtei.net) has joined #xgr.com [20:01] *** PiTHON` (~.@dnvr-dsl-gw28-poola40.dnvr.uswest.net) has joined #xgr.com [20:01] <[de]Ono> czN-slint is banned? [20:01] Don't give it away Gwot! :) [20:01] North--> Yes Radeon runs fine, we already answered that [20:01] what about UT crashes with D3D, even with TI4600 cards? [20:01] *** [LM]Uranium (techsuppor@12-237-194-96.client.attbi.com) has joined #xgr.com [20:01] UT never crashes.. [20:01] Okay, i got a legitimate question for them! Will there be and ngstats type of stat reporting in UT2k3? [20:02] *** VDP-NamOtamot (~nam@ip68-1-136-218.mc.at.cox.net) has left #xgr.com [20:02] North--> This is a very different engine than UT and I have NEVER seen UT crash on a ti4600 - I suspect it might be more sound card related than video card related [20:02] *** |NRG|SonicBoom (Sonic@adsl-157-164-122.mob.bellsouth.net) has joined #xgr.com [20:02] screenshot link http://www.xgr.com/article.php?article=2601 [20:02] Yes!! George Carlin! [20:03] *** [CMi]SC-scrabble (~foo@24-90-69-197.nyc.rr.com) has left #xgr.com [20:03] *** Knocknock (stormer313@MTL-ppp-157396.qc.sympatico.ca) has joined #xgr.com [20:03] Bman--> We' [20:03] <[Goose][DE]> hahhaha [20:03] *** XGR-TSM_FETT sets mode: -l [20:03] Bman--> We're working on that [20:03] *** [CMi]Soul-Crusher (~foo@24-90-69-197.nyc.rr.com) has joined #xgr.com [20:03] Hi I've heard there's no powerups in ut2...does that include shields or armor as well? What exactly can i pickup then other than weapons and ammo? [20:03] *** czN-kenny (~kenny@chozen.aqueous.org) has joined #xgr.com [20:03] <[de]Ono> yes.. i run a gf4Ti4600 and no crashes at all [20:03] *** [DTP]Flash (_DTP_Flash@pcp01100989pcs.pntiac01.mi.comcast.net) has joined #xgr.com [20:03] *** |Ik|GlyCeRoX (~poo@63.207.227.128) has joined #xgr.com [20:03] *** {AEX}Splat_Rat (Tracer@6535177hfc142.tampabay.rr.com) has joined #xgr.com [20:03] will the 'lightning' from the shock rifle slow down the game at all, because when you use a shockrifle with fov it lags a bit [20:03] *** }OPP{DustyNutz (_OPP_Dusty@pa-steclge-u1-c6a-428.stcgpa.adelphia.net) has joined #xgr.com [20:03] FETT removie the limit [20:03] You will be able to pick up shield for sure [20:03] *** Jing (Iam@adsl-gte-la-216-86-208-100.mminternet.com) has joined #xgr.com [20:04] im one ahead of ya pali :) [20:04] *** tycho (~tychoash@12-245-33-91.client.attbi.com) has joined #xgr.com [20:04] hehehe :) [20:04] *** Eclipse- (jirc@a2-2f123.neo.rr.com) has left #xgr.com [20:04] *** czN-blinky (~dexter@aqueous.org) has joined #xgr.com [20:04] *** mud`afk (~mud@adsl-64-172-58-56.dsl.snfc21.pacbell.net) has joined #xgr.com [20:04] *** |wm|undertow|mirc (none@133.knoxville-08-09rs.tn.dial-access.att.net) has joined #xgr.com [20:04] No , the effects of all weapons are made with speed in mind.. And they are just so nice to look at.. Look at the screenshots.. We don't like it when stuff slows down in a battle. [20:04] *** [XA]HoopDawg (HoopDawg@12-247-14-97.client.attbi.com) has joined #xgr.com [20:04] *** {BoA}Maschi (~jirc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has left #xgr.com [20:04] *** XGR-Dark (jirc@a2-2f123.neo.rr.com) has joined #xgr.com [20:04] *** {BoA}Maschi (~jirc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has joined #xgr.com [20:04] *** HA|NH|Digipak (~untoldsac@12-222-226-119.client.insightbb.com) has left #xgr.com [20:04] *** HA|NH|Digipak (~untoldsac@12-222-226-119.client.insightbb.com) has joined #xgr.com [20:05] *** iam`zombie (~zombie@dsl231-055-173.sea1.dsl.speakeasy.net) has joined #xgr.com [20:05] *** czN-blinky (~dexter@aqueous.org) has left #xgr.com [20:05] *** XGR-Guest2 (jirc@lnk-65-28-181-144.neb.rr.com) has joined #xgr.com [20:05] How is the "Tall Grass" done in UT 2003? Does it use a Shader or can a fixed function T&L unit cover it? (ie GF2/Radeon) [20:05] *** Richie` (Lost@ACA9D0A2.ipt.aol.com) has joined #Xgr.com [20:05] *** doomsday-ss (~Loki324@12-225-11-139.client.attbi.com) has joined #xgr.com [20:05] *** XGR-Guest1 (jirc@12-219-104-79.client.mchsi.com) has left #xgr.com [20:05] *** |a|radium (radiant@syr-24-58-33-53.twcny.rr.com) has joined #xgr.com [20:05] It's a decoration layer that you can specify for terrain. [20:05] <|Ik|GlyCeRoX> what type of music is ut 2003 going to have, any mainstream bands or is it going to be insrumental? [20:05] The new weapons effects are awesome - you guys will be pretty impressed when you see them in action - the screen shots just don't do justice to them. [20:05] *** ChanServ sets mode: +l 161 [20:06] So for decoration you can use grass rocks etc.. [20:06] *** combatcarl (~wyrywwy@evrtwa1-ar2-4-61-198-242.evrtwa1.vz.dsl.gtei.net) has joined #xgr.com [20:06] sniperman: the Shock rifle and the lightning gun are two different weapons, the effects won't slow you down :) [20:06] *** [r]halix`paperwork (~davidis@pool-141-154-33-251.bos.east.verizon.net) has left #xgr.com [20:06] well, if it's anything like I saw at E3 last year when you guys demod UC i will be VERY happy [20:06] These are 'painted ' on with the terrain editor [20:06] *** XGR-TSM_FETT sets mode: -l [20:06] *** XGR-Dark (jirc@a2-2f123.neo.rr.com) has left #xgr.com [20:06] *** MAD[POWER]FOOL (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [20:06] <|wm|undertow|mirc> Will ut2003 have a special 1v1 gametype? Will it have any special support for 1v1 at all? [20:06] *** |a|radium (radiant@syr-24-58-33-53.twcny.rr.com) has left #xgr.com [20:06] *** XGR-Dark (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [20:07] Cool music (bagpipes) [20:07] *** HA|NH|Digipak (~untoldsac@12-222-226-119.client.insightbb.com) has left #xgr.com [20:07] *** Mw (~Q@cs666983-127.satx.rr.com) has joined #xgr.com [20:07] korn? [20:07] *** Jebtron (~crayun@HSE-MTL-ppp64211.qc.sympatico.ca) has joined #xgr.com [20:07] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) Quit (Read error: Connection reset by peer) [20:07] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) has left #xgr.com [20:07] Will the shotgun have the same explosion effect as the ASMD [20:07] yessir [20:08] to the korn ? [20:08] We are working on all the different gametypes, 1v1 plus the team matches. Anything that we can put in in a timely matter that will enhance this experience we'll put in [20:08] *** panasonic (KAAN35@12-246-178-7.client.attbi.com) has joined #xgr.com [20:08] I'd like to know if Voodoo3 users are doomed or if a fast cpu such as an AMD 1700+ will even it out for a good framerate. [20:08] *** HA|SITH-irc (~huh@modemcable098.166-202-24.que.mc.videotron.ca) has joined #XGR.COM [20:08] *** {XTS}Carnage (~wayner88@a3hv42idy13qa.ab.hsia.telus.net) has joined #xgr.com [20:08] *** narbes[syK] (narbes_nc@pcp01061207pcs.summit01.tn.comcast.net) has left #xgr.com [20:08] *** narbes[syK]-ZzZ (narbes_nc@pcp01061207pcs.summit01.tn.comcast.net) has joined #xgr.com [20:08] *** XGR-Dark (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [20:08] *** Tu`astZ (~shiney@host213-1-60-31.in-addr.btopenworld.com) has joined #xgr.com [20:08] *** JimmyK[DE] (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [20:08] will ut2k3 demo's have time indicators, like every minute, so u can scroll through minute by minute rather then watch a whole match for a specific part? [20:09] I don't think anyone has even tried our new engine on a Voodoo3 at all [20:09] *** }OPP{DustyNutz (_OPP_Dusty@pa-steclge-u1-c6a-428.stcgpa.adelphia.net) has left #xgr.com [20:09] *** beg (~beg@11Cust57.tnt3.billings.mt.da.uu.net) has left #xgr.com [20:09] *** beg (~beg@11Cust57.tnt3.billings.mt.da.uu.net) has joined #xgr.com [20:09] *** destrukt|hv (~bflander@astound-64-83-204-7.mn.astound.net) has joined #xgr.com [20:09] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has joined #xgr.com [20:09] *** nate (nate@s185.ace230.coslink.net) has joined #xgr.com [20:09] *** dethroze| (Tracer@pcp010814pcs.dover01.de.comcast.net) has joined #xgr.com [20:09] *** Trippin_Out (~Blah@CPE00045ad7c6a7.cpe.net.cable.rogers.com) has joined #XGR.com [20:09] *** czn-apoc (apoc@dsl027-137-113.nyc1.dsl.speakeasy.net) has joined #xgr.com [20:09] *** [Td]GimpY (dizc420@CPE00002161bafc.cpe.net.cable.rogers.com) has joined #XGR.com [20:10] *** Forever-SM- (neo_137013@h24-79-205-22.ed.shawcable.net) has joined #xgr.com [20:10] *** ultima (~poop@ool-18b81338.dyn.optonline.net) has joined #xgr.com [20:10] Will the larger open enviroment maps have invisible boundaries like that in T2 [20:10] *** Forever-SM- (neo_137013@h24-79-205-22.ed.shawcable.net) has left #xgr.com [20:10] *** ChanServ sets mode: +l 170 [20:10] What kind of vehicles will be in UT2003 and what will be their main purpose in the game? [20:10] *** {BoA}Maschi (~jirc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has left #xgr.com [20:10] *** {BoA}Maschi (~{BoA}Masc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has joined #xgr.com [20:10] *** mooV|SFM (Heeby@adsl-66-124-11-101.dsl.lsan03.pacbell.net) has joined #xgr.com [20:10] We are trying to make it all make sense for boundaries. An invisible wall might need to be put in :) [20:11] * MarkRein[Epic] is calling Tim Sweeney on Voodoo3 [20:11] *** Chan`B0t (~none@adsl-64-217-125-170.dsl.hstntx.swbell.net) has joined #xgr.com [20:11] *** tycho (~tychoash@12-245-33-91.client.attbi.com) has left #xgr.com [20:11] *** [XA]Ebola (Ebola@pcp640599pcs.indpnd01.mo.comcast.net) has left #xgr.com [20:11] *** tycho|unrealops (~tychoash@12-245-33-91.client.attbi.com) has joined #xgr.com [20:11] *** XGR-TSM_FETT sets mode: +l 300 [20:11] *** ChanServ sets mode: -l [20:11] *** deanx0r`class (~deanx0r@164.47.148.2) has joined #xgr.com [20:11] *** [K]Larathiel|OGL (Larathiel@clt74-49-181.carolina.rr.com) has joined #xgr.com [20:11] *** PretendingToEatP`Zones (~heloo@130.184.146.26) has left #xgr.com [20:11] *** Virdog` (email@CPE0050ba68f7f0-CM001095155f15.cpe.net.cable.rogers.com) has joined #xgr.com [20:11] Will UT2k3 have an in-game IRC chat client like UT.. and if so, will ETG be the default network to connect to? [20:12] *** AnceriZ (Chaotic98@CPE0080c6e8e0c9.cpe.net.cable.rogers.com) has joined #XGR.Com [20:12] Mark! You take that one! [20:12] *** |IB|SpazTheProphet (Cek311@ool-435040e2.dyn.optonline.net) has left #xgr.com [20:12] I'd like to ask what they are doing to attract mod teams to UT2003, and what kinds of features would attract a team to UT as opposed to a Q3 or a HL mod [20:12] *** czn-apoc (apoc@dsl027-137-113.nyc1.dsl.speakeasy.net) has left #xgr.com [20:12] *** [zr0]emision (jack@qwert152.dsl.visi.com) has joined #xgr.com [20:13] *** i`luv`u`tony (apoc@dsl027-137-113.nyc1.dsl.speakeasy.net) has joined #xgr.com [20:13] *** Staan (jirc@u148n99.hfx.eastlink.ca) has left #xgr.com [20:13] *** XGR-Guest1 (~jirc@RH-CypressN-CS3-137-74.njit.edu) has joined #xgr.com [20:13] *** NE|Practix (NE_Practix@CPE00a0c9038163.cpe.net.cable.rogers.com) has joined #xgr.com [20:13] *** sony (~none@143.dsl108146.surewest.net) has joined #xgr.com [20:13] *** Mw (~Q@cs666983-127.satx.rr.com) has left #xgr.com [20:13] *** {AEX}Splat_Rat (Tracer@6535177hfc142.tampabay.rr.com) has left #xgr.com [20:13] *** czN-slint (~slint@24.103.245.90) has left #xgr.com [20:13] How do you guys feel about the fact that a large portion of UT2k3 players will WAY under the suggested age [17+ = ESRB]? Do you think ESRB works or is even useful? [20:13] *** VDP-NamOtamot (~nam@ip68-1-136-218.mc.at.cox.net) has joined #xgr.com [20:14] *** slint`loves`ono (~slint@24.103.245.90) has joined #xgr.com [20:14] *** Richie` (Lost@ACA9D0A2.ipt.aol.com) has left #Xgr.com [20:14] *** czN-blinky (~dexter@aqueous.org) has joined #xgr.com [20:14] *** krim (crim2.7@modemcable128.207-130-66.que.mc.videotron.ca) has joined #xgr.com [20:14] *** czN-blinky (~dexter@aqueous.org) has left #xgr.com [20:14] *** [zr0]emision (jack@qwert152.dsl.visi.com) has left #xgr.com [20:14] *** [K]Tantrum|uu (~tantrum@staff.ultraunreal.com) has joined #xgr.com [20:14] *** [K]byrdmann (Brian_2e@h24-68-224-45.cg.shawcable.net) has joined #xgr.com [20:14] *** SG|IsInLove|NA (~postmaste@adsl-63-194-240-140.dsl.lsan03.pacbell.net) has joined #xgr.com [20:14] *** Xellos- (DONTBANME@dhcp26151028.columbus.rr.com) has joined #XGR.Com [20:14] INSTAGIB!! [20:14] *** |fS|Spazz (~sjbasen@h162-040-032-033.ip.alltel.net) has joined #xgr.com [20:14] *** Tu`astZ (~shiney@host213-1-60-31.in-addr.btopenworld.com) has left #xgr.com [20:14] *** slint`loves`ono (~slint@24.103.245.90) has left #xgr.com [20:15] <[de]Ono> yes! [20:15] <[de]Ono> no [20:15] *** czN-slint (~slint@24.103.245.90) has joined #xgr.com [20:15] maybe? [20:15] <[de]Ono> YES! [20:15] *** Deriz`yo (ska9@dialup-209.244.107.137.Dial1.SanJose1.Level3.net) has left #xgr.com [20:15] <[de]Ono> eheh [20:15] *** deanx0r`class (~deanx0r@164.47.148.2) has left #xgr.com [20:15] *** atomik|zzz-till-ut2 (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has joined #xgr.com [20:15] Hail, will InstaGib be incorporated into UT2? if so, will the beams be coloured to reflect specific team colours? I hope not.. makes you wonder who is shooting at you if you dont have it :o) [20:15] *** ^Soul^ (hilo@12-247-209-176.client.attbi.com) has left #xgr.com [20:15] Guys --> Tim says NO Voodoo3 support at all. The new engine is 32bit only and requires stencil buffering (two features Voodoo3 doesn't have) so the minimum card would be a TNT2. Sorry for you Voodoo3 users. Voodoo3 was a great card for us in the past but technology marches on. [20:15] *** ChanServ sets mode: +l 176 [20:15] Sofar no coloured beams are planned, but YES INSTAGIB WILL BE IN! [20:15] *** sony (~none@143.dsl108146.surewest.net) has left #xgr.com [20:15] the ESRB is for parents to decide what to purchase for their children... it's going to be tough for people under 18 to purchase the game themselves. [20:15] Again, and I think i speak for the whole channel, thanks to DE guys and Mark for coming to this chat tonight!! [20:15] I always wanted to export my demos into avi, however that seems imposible. Will UT2k3 have the ability to export demos to known video formats [20:15] I think that Game ratings are a useful legal failsafe, in the end, it comes down to the player and their personal maturity. [20:15] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has joined #xgr.com [20:15] *** [K]EnemyFC`FalseAlarm (54@dialup-64.152.174.103.Dial1.NewYork1.Level3.net) has joined #xgr.com [20:16] *** Tal (~somefoo@h24-78-175-89.vn.shawcable.net) has joined #xgr.com [20:16] It's been a long time since I've been in a chat like this, it's a LOT of fun! [20:16] *** Deriz`yo (ska9@dialup-209.244.107.137.Dial1.SanJose1.Level3.net) has joined #xgr.com [20:16] Yes, THanks so much its real cool that you all stopped in on your own time and are takin the fans q's [20:16] *** XGR-TSM_FETT sets mode: -l [20:16] *** CaNNiBaL (goat@adsl-83-157-211.mco.bellsouth.net) has joined #xgr.com [20:16] *** Yi-{Ni} (UnnamedPla@yusix.demon.co.uk) has left #xgr.com [20:16] we will ahve to get you back for more of them :) HEHEHE [20:16] *** atomik|zzz-till-ut2 (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has left #xgr.com [20:16] Yes this is fun! [20:16] *** voodoo3-4-ever (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has joined #xgr.com [20:16] sweet ;) [20:16] *** FatBoy (fat@p207.pm2.wico.net) has left #xgr.com [20:16] *** mooV|GradualLiverFailure (~ncc@AC8E94F9.ipt.aol.com) has joined #xgr.com [20:17] glad you like it pancho...thanks for coming (again...pancho is not an XGR newbie :)) [20:17] *** |HDK|HeLLFire (_HDK_HeLLF@0-2pool32-131.nas1.stockton1.ca.us.da.qwest.net) has joined #xgr.com [20:17] *** tycho|unrealops (~tychoash@12-245-33-91.client.attbi.com) has left #xgr.com [20:17] ya. thanks a ton guys [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has left #xgr.com [20:17] *** [K]Larathiel|OGL (Larathiel@clt74-49-181.carolina.rr.com) has left #xgr.com [20:17] Demorecording is something that Epic is/will be working on. So no word on that yet [20:17] *** Virdog` (email@CPE0050ba68f7f0-CM001095155f15.cpe.net.cable.rogers.com) has left #xgr.com [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has joined #xgr.com [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has left #xgr.com [20:17] http://www.perilith.com/movieunrealplusplus/ is a utility, to spit out bmps at a given framerate, which could then be compiled into a .avi file [20:17] NOTE : This chat is being logged and will soon be available on XGR.com [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has joined #xgr.com [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has left #xgr.com [20:17] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has joined #xgr.com [20:17] I assume it will ported to the future engines. [20:18] *** [MAD]PlaYDoH (jirc@ool-18b87626.dyn.optonline.net) has left #xgr.com [20:18] *** PlaYDoH (remix301@ool-18b87626.dyn.optonline.net) has joined #XGR.com [20:18] Are powerup times in UT2k3 going to be random spawn times, or a set interval? Also what changes are their physics wise as far as dodging and just moving around, also are HV tactics eliminated? [20:18] *** Mugsy (jirc@h24-69-55-155.gv.shawcable.net) has left #xgr.com [20:18] *** mileena (mileena@12-236-94-110.client.attbi.com) has left #xgr.com [20:18] *** CE|Cow|Eating_Children (~Synergy@joseph207.smc-res.utoronto.ca) has joined #xgr.com [20:18] Italian [20:18] *** tim-ROCKS (mileena@12-236-94-110.client.attbi.com) has joined #xgr.com [20:18] Another 1v1 question... I read you plan on having the piston, assault rifle, and TL for the starting weapons. I think thats a great idea but my question is.. do you plan on not including the TL in 1v1 mode, and will the assault rifle be instant hit? many people disliked the instant hit machine gun in q3 because it took the control element from 1v1 along with spawning 125 health. [20:19] *** Virdog` (email@CPE0050ba68f7f0-CM001095155f15.cpe.net.cable.rogers.com) has joined #xgr.com [20:19] *** Stormoo (Owner@modemcable123.94-202-24.mtl.mc.videotron.ca) has left #xgr.com [20:19] Powerups are currently at set intervals. [20:19] *** mooV|GradualLiverFailure (~ncc@AC8E94F9.ipt.aol.com) has left #xgr.com [20:19] are there more girl characters?.. [20:20] no tl in 1v1 mode [20:20] Do you think violent media is detrimental to society? [killing-based games, i.e. quake, unreal series'] [20:20] Yes girls! [20:20] *** Quaz|UnrealED (~zappp@CPE00045ad3f8c6.cpe.net.cable.rogers.com) has left #xgr.com [20:20] <[de]Ono> girlz kick ass [20:20] *** zilch` (fuz007@mc221055.reshsg.uci.edu) has joined #xgr.com [20:20] :) [20:20] <[Goose][DE]> WOOT!!! [20:20] Lattie: there are lots of male AND female characters from different races and species even :) [20:20] *** [XA]HoopDawg (HoopDawg@12-247-14-97.client.attbi.com) has left #xgr.com [20:20] *** |IB|Apac (jirc@pool-151-196-232-201.balt.east.verizon.net) has left #xgr.com [20:20] *** ChanServ sets mode: +l 174 [20:20] *** voodoo3-4-ever (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has left #xgr.com [20:20] *** Wondo1984 (~W@pcp216163pcs.elkrdg01.md.comcast.net) has left #xgr.com [20:20] *** [XA]Essodus (~Essodus@99.97.35.65.cfl.rr.com) has left #xgr.com [20:20] Yeah so you can have your way with an alien [20:20] *** tim-ROCKS (mileena@12-236-94-110.client.attbi.com) has left #xgr.com [20:20] <[XA]Defiance> is there any type of "push" being planned as far as promoting UT2003 for the professional leagues such as the CPL? [20:20] *** UsAaR33 (~not@12-236-19-23.client.attbi.com) has joined #xgr.com [20:21] *** mileena (mileena@12-236-94-110.client.attbi.com) has joined #xgr.com [20:21] *** [K]FlyingMonkey (~jmizerek@bgp429196bgs.union01.nj.comcast.net) has joined #xgr.com [20:21] *** XGR-TSM_FETT sets mode: -l [20:21] I'll take this one [20:21] *** DipShoWa (thescript@24-158-7-100.mazo.wi.charter.com) has joined #xgr.com [20:21] *** zs|gamemaster (~jirc@145.67.252.64.snet.net) has left #xgr.com [20:21] *** atomik|zzz-till-ut2 (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has joined #xgr.com [20:21] *** i`luv`u`tony (apoc@dsl027-137-113.nyc1.dsl.speakeasy.net) has left #xgr.com [20:21] YES there is a big plan to promote UT2003 for professional leagues including the World Cyber Games which is the grandaddy of then all. UT was in last years WCG and UT will be in it this year (UT2003 comes too late for this year but definitely for next year) [20:22] Does UT2k3 involve as fast-paced gameplay as UT has? ie. dodging, piston jumping, jumpboots, etc.? Games like Quake and HalfLife are just too slow-paced and boring :-/ [20:22] *** ^CM^Duy (tuananh00@12-254-174-215.client.attbi.com) has joined #xgr.com [20:22] *** czn-apoc (apoc@dsl027-137-113.nyc1.dsl.speakeasy.net) has joined #xgr.com [20:22] *** [7thCircle] (FahktUp@adsl-64-219-63-72.dsl.stlsmo.swbell.net) has joined #XGR.com [20:22] Infogrames is really big on the professional gaming leagues and helping DE and Epic establish UT2003 as a cornerstone of those leagues [20:22] *** Chaos|bbl (artosaari5@h24-68-224-142.cg.shawcable.net) has joined #xgr.com [20:22] <`Aco24> Is the translocater limited or will vehicles take its place as the more commonly used form of transportation? [20:23] Yes! UT2003 IS FAST action packed first person goodness! [20:23] *** osnap (fdsfsdfs@Ottawa-HSE-ppp264449.sympatico.ca) has joined #xgr.com [20:23] *** `Randy (LowLyfe@user-24-214-60-64.knology.net) has joined #xgr.com [20:24] Aco24: as James said earlier in the interview, vehicles probably will not make it into this release, but follow at a later time [20:24] Q: Will the network communication be improved or will we need better bandwidth ? i mean .. will 56k users still be able to have fun ? [20:24] (#G=10E010RM2) Will UnrealScript be returning? Any major improvements? [20:24] and the translocators still a zippy way to get around a map :) [20:24] *** XGR-Guest (~jirc@user-vcauig2.dsl.mindspring.com) has left #xgr.com [20:24] *** IGL[hT]RedZ (~you@adsl-65-64-50-249.dsl.tulsok.swbell.net) has joined #XGR.com [20:24] You cant eleminate Unrealscript... for the Unreal engine. So Yes, its returning. [20:25] <[K]Tantrum|uu> Are there any community features planned for UT2k3? [20:25] *** max|nap (mstrong1@24-165-2-21.san.rr.com) has joined #xgr.com [20:25] 56k users should be well accomodated for [20:25] *** [hT]Sinister-RtCW- (~PissOff@cdrrdslgw3poola35.cdrr.uswest.net) has joined #XGR.com [20:25] Heh..... Does Mark Rein have a girlfriend? [20:25] *** ChanServ sets mode: +l 181 [20:25] *** ]LoL[WAnk (rev@12-231-122-7.client.attbi.com) has joined #xgr.com [20:25] Mark, you are NOT required to answer that ;) [20:26] *** s69|Daler (~seanzyfon@cs24334-91.austin.rr.com) has joined #xgr.com [20:26] *** STurtle[REV] (STurtler@adsl-63-206-235-116.dsl.lsan03.pacbell.net) has joined #xgr.com [20:26] I can't admit to having a girlfriend because my wife might be reading this :) [20:26] *** Brutality (xtreme@pcp758361pcs.dalect01.va.comcast.net) has joined #xgr.com [20:26] *** mtjt3 (~jirc@user-vcauig2.dsl.mindspring.com) has joined #xgr.com [20:26] Hehe. [20:26] My pregnant wife :) [20:26] *** big (~big@ADSLP218-NV64A-p185.adsl.netvision.net.il) Quit (Quit: brb) [20:26] congrats Mark [20:26] Will the menu system be windows-esque, like in the original UT? [20:26] *** [CDVR]HoLLyWooD (HoLLyWooD_@nr10-216-68-187-48.fuse.net) has joined #xgr.com [20:26] I just had my son (batman) on 9/14/01 [20:26] soon there will be a Mini-Mark [20:26] *** [CDVR]HoLLyWooD (HoLLyWooD_@nr10-216-68-187-48.fuse.net) has left #xgr.com [20:26] *** Videodrone (Solar@ip68-10-244-115.hr.hr.cox.net) has joined #xgr.com [20:26] you called your kid batman? holy! [20:26] *** FOG|MrHitman (FOG@sc-66-27-142-190.socal.rr.com) has left #xgr.com [20:26] lol [20:27] *** STurtle[REV] (STurtler@adsl-63-206-235-116.dsl.lsan03.pacbell.net) has left #xgr.com [20:27] Which do you prefer... Coke or Pepsi? Mountain Dew??? [20:27] naa....wife wouldnt let me ;( [20:27] *** gj|psy|o| (narnia@adsl-66-123-252-1.dsl.sndg02.pacbell.net) has joined #xgr.com [20:27] <[Goose][DE]> Pepsi [20:27] <[Goose][DE]> althought there is nothing but coke here : / [20:27] *** ultima (~poop@ool-18b81338.dyn.optonline.net) has left #xgr.com [20:27] hehehehe :) [20:27] <[DL]Krept> in ut, if someone does an exploding shot on your translocator, it makes it unavailable, and when you primary click, it kills you even though you didnt try to translocate to that spot. will ut2k3 do the same thing or cancel it out? [20:27] <[de]Ono> COKE! [20:27] be patient guys....North and Fett are getting to your questoins....there are a lot of peeps here [20:27] Coke [20:28] ono! good choice [20:28] *** SeVN (~sevnus@12-245-60-82.client.attbi.com) has joined #xgr.com [20:28] *** XGR-Guest1 (~jirc@RH-CypressN-CS3-137-74.njit.edu) has left #xgr.com [20:28] *** `odyn (AB@12-220-179-61.client.insightBB.com) has joined #xgr.com [20:28] *** e|corp^klegg (none@h002078114011.ne.client2.attbi.com) has joined #XGR.com [20:28] * [de]Ono wins a scoobiesnack! [20:28] <[Goose][DE]> suck up [20:28] hahahahha [20:28] Is ETG going to be supported by the in-game chat client in UT2003? [20:28] listen to the next drop Ono....it's scoobie related [20:28] <[de]Ono> heh [20:29] *** Kaown (~gnubie@edtn005623.hs.telusplanet.net) has left #xgr.com [20:29] *** [K]Larathiel|OGL (Larathiel@clt74-49-181.carolina.rr.com) has joined #xgr.com [20:29] Still deciding on that. Sofar it will behave the same as in UT in that regard. [20:29] will Epic or DE be making an appearance at UltraUnreal 2 in July? UU2 is a UT-only LAN party in Columbus, Ohio, and we'd love to see DE and/or Epic make an appearance! [20:29] hey dank you here still? [20:29] <[de]Ono> yes i want to go to that soo bad! [20:29] MSG North` or XGR-TSM_FETT your questions for the DE and Epic gang [20:29] *** Jing (Iam@adsl-gte-la-216-86-208-100.mminternet.com) has left #xgr.com [20:29] *** ILAN|[BIO]DrateX (~thescript@h24-71-87-250.no.shawcable.net) has joined #XGR.com [20:30] <[Goose][DE]> Road trip [20:30] <[de]Ono> looking that the screen shots for Ultra Unreal ... it looks like a totally fun place to go to [20:30] Xavier KNOWS we want to be there :) sneaky bugger [20:30] If a body falls a fatal-length, will they gib? And if so, why? [20:30] Xavier--> Hopefully someone will make it [20:30] *** ChanServ sets mode: +l 186 [20:30] *** [LM]Lex0 (Kodiaks@sc-66-27-209-162.socal.rr.com) has joined #xgr.com [20:30] some of us are going unofficially :) [20:30] *** FA|UT-Dead_Hood|CW (~dominator@cdrrdslgw3poola217.cdrr.uswest.net) has joined #XGR.com [20:30] *** [Hv]RaDon (~volcom_fr@adsl-63-192-100-138.dsl.chic01.pacbell.net) has joined #xgr.com [20:31] Cruciform--> If you go it's official that you're there :) [20:31] cool, wanna buy my ticket? [20:31] Will UT2k3 have an in-game IRC chat client like UT.. and if so, will ETG be the default network to connect to? [20:31] hehe [20:31] *** Tal (~somefoo@h24-78-175-89.vn.shawcable.net) has left #xgr.com [20:31] <[K]Tantrum|uu> Are there any account registration plans to lock down on warez copies of the game (like T2 shipped with)? [20:31] Cruciform--> Ohio isn't that far a drive from London, is it? [20:31] hehehehe no mark but it's a helluva swim [20:31] ;) [20:31] *** Quaz|UnrealED (~zappp@CPE00045ad3f8c6.cpe.net.cable.rogers.com) has joined #xgr.com [20:31] *** Quaz|UnrealED (~zappp@CPE00045ad3f8c6.cpe.net.cable.rogers.com) has left #xgr.com [20:31] hahaha [20:31] <[Goose][DE]> 10 12 hours I think [20:31] *** ILAN|PoD|DaRkCrYsTaL (raistlin@hilldsl006.hilldsl.texas.net) has joined #XGR.com [20:31] *** Mancubus (~Mancubus@mkc-65-30-118-94.kc.rr.com) has joined #XGR.com [20:32] *** [xeno]iLL_Techneeqs (thewhat@CPE525405f9a09d.cpe.net.cable.rogers.com) has joined #XGR.com [20:32] MSG North` or XGR-TSM_FETT your questions for the DE and Epic gang [20:32] it's 520km from our door to UU :) that's a 3 hour drive for me if the cops don't stop us... (Remember kids, DON'T SPEED!) [20:32] Will the blood effects be volumetric? Or will they be sprites? [20:32] *** sensei (sho-dan@pcp525947pcs.nash01.tn.comcast.net) has left #xgr.com [20:32] *** XanCow (~zappp@CPE00045ad3f8c6.cpe.net.cable.rogers.com) has joined #xgr.com [20:32] <[Goose][DE]> only 520.... damn thats not far at all.... like I said before ROADTRIP [20:32] Particles, so technically sprites, but volumetric sprites. [20:32] what is the current situation of including a french based voice pack? [20:32] Q: Will other players movement still be bound to the network speed (or tickrate)? .. with lower netspeed/tickrate other players movement are jerky ! [20:34] osnap: we'll be localizing, and providing various languages :) [20:34] *** DipShoWa (thescript@24-158-7-100.mazo.wi.charter.com) has left #xgr.com [20:34] *** Exterminator{RoA} (~marida@washdc3-ar8-4-3-212-225.elnk.dsl.gtei.net) has joined #xgr.com [20:34] The starting weapon for UT2 the Assault Rifle... is that instant hit like the machine gun in q3? [20:34] *** XGR-TSM_FETT sets mode: -l [20:34] destrukt: hitscan, yes. [20:34] *** Jonka (~Tor.Erik@ti231210a080-0765.bb.online.no) has joined #xgr.com [20:34] *** |IDN|crosis|sleep (~crosis@ool-18baf87a.dyn.optonline.net) has joined #XGR.com [20:34] *** UTJunkie (~thescript@pcp431241pcs.thmpsn01.ga.comcast.net) has joined #XGR.com [20:34] <[Hv]RaDon> how many charecters will there be in ut2? [20:34] *** MarkRein (YOYO@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [20:34] *** SmokesPhatties (PHUCKYOU__@pcp01108609pcs.clnt3401.mi.comcast.net) has joined #xgr.com [20:34] *** Nechronix (Shithead@cable-56-110.sssnet.com) has joined #xgr.com [20:34] *** MarkRein (YOYO@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [20:34] *** TRIGGER (TRigGeR_Ha@pc-80-195-247-48-tl.blueyonder.co.uk) has joined #xgr.com [20:34] *** SmokesPhatties (PHUCKYOU__@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [20:34] its unrealistic to have bullets be projectile, it would kill netplay [20:35] good ? RaDon [20:35] *** TRigGeR^HaPpY (~u5208606@pc-80-195-247-48-tl.blueyonder.co.uk) has left #xgr.com [20:35] If you've seen them at work, how does the sound engineering team go about making the sounds of the guns? [20:35] There are 48 characters, 6 teams of 8 characters for you to select from in multiplayer [20:35] *** IGLRaku (~none@wks-166-147-199.kscable.com) has joined #xgr.com [20:35] *** [K]CageRage|uu (stormin200@CPE0080c6ee4b47.cpe.net.cable.rogers.com) has joined #xgr.com [20:35] plus others :) [20:35] Will there be any internal testing where some guy from Toronto can stop in and play? [20:35] *** Burner (~s@ipl-186-239.dsl.stargate.net) has joined #xgr.com [20:35] *** WFS|Baron (~Baron@209.213.4.175) has joined #xgr.com [20:35] *** exci^shower-sm- (_D@HSE-Montreal-ppp345177.sympatico.ca) has joined #xgr.com [20:35] *** TRIGGER (TRigGeR_Ha@pc-80-195-247-48-tl.blueyonder.co.uk) has left #xgr.com [20:35] *** ChanServ sets mode: +l 199 [20:35] *** TRigGeR^HaPpY (TRigGeR_Ha@pc-80-195-247-48-tl.blueyonder.co.uk) has joined #xgr.com [20:35] *** big (big@ADSLP218-NV64A-p185.adsl.netvision.net.il) has joined #XGR.com [20:35] *** Chan`B0t (~none@adsl-64-217-125-170.dsl.hstntx.swbell.net) has left #xgr.com [20:35] *** |WFS|S|Warden (~me@sc-66-74-85-95.socal.rr.com) has joined #xgr.com [20:36] will there be a better demo recording/playback utility in the game than there is in UT? something that can play, pause, FF, and rewind demos? [20:36] *** gj|PoundPuppy|home (~PP@66-75-146-187.san.rr.com) has joined #xgr.com [20:36] Demorec is still being worked on, so there is no answer yet for that one. [20:36] *** XGR-TSM_FETT sets mode: -l [20:36] <[DL]Krept> in ut, if someone does an exploding shot on your translocator, it makes it unavailable, and when you primary click, it kills you even though you didnt try to translocate to that spot. will ut2k3 do the same thing or cancel it out? [20:37] *** CE|Cow|Eating_Children (~Synergy@joseph207.smc-res.utoronto.ca) has left #xgr.com [20:37] <[K]Larathiel|OGL> Will UT2K3 contain support for "Coaches" i.e. Team-Based Spectators? [20:37] *** deanx0r|lab (~deanx0r@164.47.148.2) has joined #xgr.com [20:37] *** Az|bbl (No@dialup-64.156.155.98.Dial1.LosAngeles1.Level3.net) has left #xgr.com [20:37] *** digz (usuck@66.169.219.30) has joined #xgr.com [20:37] *** WW_Elmo (~SecScript@cs24160125-57.houston.rr.com) has joined #xgr.com [20:37] Will the Epic/DE team be working with Jeffrey Jacobson indirectly with the UTCave project? 3-dimensional projection on UT is rather interesting indeed :) [20:37] *** SniperMAN|mIRC (~sniper@edtn009497.hs.telusplanet.net) has left #xgr.com [20:37] *** |IDN|Stimpack (~u2034452@adsl-66.110.142-0.globetrotter.net) has joined #XGR.com [20:37] *** Maelstrom}RIP{ (~none@Quebec-HSE-ppp3625953.sympatico.ca) has joined #xgr.com [20:37] Coaches? Sounds like a way to cheat to me :) [20:38] *** Dunsinane (dunsinane@c-24-118-168-85.mn.client2.attbi.com) has joined #xgr.com [20:38] Sounds like the Commander playertype that was left out of UT. [20:38] =P [20:38] <[K]Tantrum|uu> Have any non-proprietary plans been discussed to support the community (not bonus pack releases and such, but down in the trenches assitance) AFTER release? [20:38] *** MadMerse (~utmirc@199.111.77.213) has joined #xgr.com [20:38] can see remnants of it in the editor. [20:38] Bman--> Yes, I've been talking with Jeffrey and I've been planning to go down to Pittsburgh to see the Cave but now we have this game coming out in June and everything is really busy :) [20:38] *** XGR-PaliJr sets mode: +o North` [20:38] *** [MAD]GOD (~Vig@ga-cmng-u1-c6a-94.cmngga.adelphia.net) has joined #xgr.com [20:38] *** impakt (lange@h223n2fls33o973.telia.com) has joined #xgr.com [20:39] Tantrum--> What kind of assistance are you talking about? [20:39] *** NeutralGold}i{ (~thescript@pcp01067266pcs.rome01.tn.comcast.net) has joined #XGR.com [20:39] *** {950}Yoshi (~yoshi@64-40-90-250.pk.dsl.grics.net) has joined #xgr.com [20:39] For general gameplay, are you paying more attention to phsycal interractions this time around? For instance, are things like the piston-boot-jump, the dodge-piston-jump, and other things like this being more thoroughly investigated? [20:39] *** XGR-Guest (jirc@adsl-65-43-210-35.dsl.bcvloh.ameritech.net) has joined #xgr.com [20:39] *** Jebtron (~crayun@HSE-MTL-ppp64211.qc.sympatico.ca) has left #xgr.com [20:39] *** WFS|Dork (~pirch@client62-2-73-230.hispeed.ch) has joined #xgr.com [20:39] *** [LM]Uranium (techsuppor@12-237-194-96.client.attbi.com) has left #xgr.com [20:39] *** dundlyt (~dundlyt@user-119a91t.biz.mindspring.com) has joined #xgr.com [20:39] *** XGR-TSM_FETT sets mode: +v gig[PHYYZIIKZ] [20:39] Join us North [20:39] *** brain`child (~LDFLGKJD@d150-24-59.home.cgocable.net) has joined #xgr.com [20:40] ill do a jig for ya [20:40] *** JaCo|brb (~yo@txfrbbp2ah146.coserv.net) has joined #XGR.com [20:40] *** XGR-Guest (jirc@adsl-65-43-210-35.dsl.bcvloh.ameritech.net) has left #xgr.com [20:40] *** XGR-Guest (jirc@adsl-65-43-210-35.dsl.bcvloh.ameritech.net) has joined #xgr.com [20:40] *** XGR-Guest (jirc@adsl-65-43-210-35.dsl.bcvloh.ameritech.net) has left #xgr.com [20:40] Will the repetitive fire weapons be more closely monitored for net play so you don't have things like the minigun giving different damage depending on ping? [20:40] *** North` is now known as XGR-North [20:40] *** Fortress (jirc@adsl-65-43-210-35.dsl.bcvloh.ameritech.net) has joined #xgr.com [20:40] w00t [20:40] * XGR-TSM_FETT does jig for north [20:40] *** ChanServ sets mode: +l 213 [20:40] *** XGR-Guest (jirc@a2-2f123.neo.rr.com) has joined #xgr.com [20:40] *** Leprechaun (Leprechaun@adsl-157-194-183.dab.bellsouth.net) has joined #xgr.com [20:40] *** Skavin (~jirc@kevin2.netgate.net.nz) has joined #xgr.com [20:40] *** cheeseh (~poo@24.93.240.120) has joined #xgr.com [20:40] It is very hard to take into account what crazy stuff the community will do with your game, but yes, we are giving these things a lot of time yes. [20:40] *** Boldarblood_mIRC (BB@ip68-7-229-218.sd.sd.cox.net) has joined #xgr.com [20:41] *** gig[PHYYZIIKZ] is now known as gigatron [20:41] Spawning with a rapid fire weapon was a huge issue with q3 and was thought to be the reason for the balancing issues in q3. Does DE plan on making the assault rifle strong enough to fend off a hurt player, or strong enough to take control back after you spawn like the q3 machine gun? [20:41] msg North or Myself for q's [20:41] *** [MAD]GOD (~Vig@ga-cmng-u1-c6a-94.cmngga.adelphia.net) has left #xgr.com [20:41] *** krim (crim2.7@modemcable128.207-130-66.que.mc.videotron.ca) has left #xgr.com [20:41] *** XGR-Paligap (XGR-Paliga@user-119a53b.biz.mindspring.com) Quit (Quit: Tha..Tha..That's all folks!) [20:41] *** Dyltone[LM]`AFK (ident@adsl-80-28-30.mia.bellsouth.net) has joined #xgr.com [20:41] *** [K]byrdmann (Brian_2e@h24-68-224-45.cg.shawcable.net) has left #xgr.com [20:41] <`Aco24> Will UT2k3 be shipping with an in-game voice communication program? [20:41] OOPS [20:42] *** WFS|Gen0c1de|Pretty_Happy|BED (WFS_Gen0c1@HSE-Toronto-ppp312443.sympatico.ca) has joined #xgr.com [20:42] *** XGR-Paligap (XGR-Paliga@user-119a53b.biz.mindspring.com) has joined #xgr.com [20:42] *** brain`child (~LDFLGKJD@d150-24-59.home.cgocable.net) has left #xgr.com [20:42] lol [20:42] *** XGR-TSM_FETT sets mode: +o XGR-Paligap [20:42] I have a question :D i've been away this might have been asked but im wondering what kinda 'modability' (possibilities of MODs, TCs) will be allowed in the next UT? [20:42] *** [aa]JoeJoe (~joejoe618@dhcp065-024-172-128.columbus.rr.com) has left #xgr.com [20:42] http://www.xiph.org/ogg/vorbis/ [20:42] <[de]Ono> you can move around the a very stylish fasion [20:42] <[de]Ono> err fashion [20:43] <`Randy> Will there be a dodge combo in UT2k3? and if so, will it be done the same way as the one in UT is done [20:43] ono dances around the maps like a monkey. he's l33t [20:43] *** Dyltone[LM]`AFK (ident@adsl-80-28-30.mia.bellsouth.net) has left #xgr.com [20:43] *** dundlyt (~dundlyt@user-119a91t.biz.mindspring.com) has left #xgr.com [20:43] *** SG|IsInLove|NA (~postmaste@adsl-63-194-240-140.dsl.lsan03.pacbell.net) has left #xgr.com [20:43] *** Dyltone[LM] (ident@adsl-80-28-30.mia.bellsouth.net) has joined #xgr.com [20:43] *** JaCo|brb (~yo@txfrbbp2ah146.coserv.net) has left #XGR.com [20:43] <[Hv]RaDon> Is ther going to be cars or some type of transportation that you will be able to drive in ut2? if so what type of transportation will it be? [20:43] *** gj|PoundPuppy|home (~PP@66-75-146-187.san.rr.com) has left #xgr.com [20:43] *** JaCo|brb (~yo@txfrbbp2ah146.coserv.net) has joined #XGR.com [20:43] the dodge has got some special love... what it is.. you'll see :) [20:44] Will the Epic/DE team be working with Jeffrey Jacobson indirectly with the UTCave project? 3-dimensional projection on UT is rather interesting [20:44] *** mtjt3 (~jirc@user-vcauig2.dsl.mindspring.com) has left #xgr.com [20:44] *** [LEGION]S_C_E_A_V_E (~diablo980@ool-18b88e6b.dyn.optonline.net) has joined #xgr.com [20:44] Bman--> Yes, I've been talking with Jeffrey and I've been planning to go down to Pittsburgh to see the Cave but now we have this game coming out in June and everything is really busy :) [20:44] *** kabooki (~president@cs6669215-43.austin.rr.com) has joined #xgr.com [20:44] <[de]Ono> i think mark gave an answer for that [20:44] *** [K]EnemyFC`FalseAlarm (54@dialup-64.152.174.103.Dial1.NewYork1.Level3.net) has left #xgr.com [20:44] *** montroursh (~pryml@dialup-63.208.188.91.Dial1.Baltimore1.Level3.net) has joined #xgr.com [20:44] *** WFS|Gen0c1de|Pretty_Happy|BED (WFS_Gen0c1@HSE-Toronto-ppp312443.sympatico.ca) has left #xgr.com [20:45] *** WFS|Gen0c1de|Pretty_Happy|BED (WFS_Gen0c1@HSE-Toronto-ppp312443.sympatico.ca) has joined #xgr.com [20:45] hey dude.. ask em "Will UT2003 be more mod friendly then the previous unreal based games?" and "Is the rumors true that they are going to put out a new Unreal Tournament every year like a sports title?" [20:45] *** StreetPreacher (~StreetPre@user-119a5ul.biz.mindspring.com) has left #xgr.com [20:45] *** Tim[Texan] (~none@adsl-64-217-125-170.dsl.hstntx.swbell.net) has joined #xgr.com [20:45] 2nd part was answered in 1st part of interview.... [20:45] *** MadMike (~mddkcal2@12-225-241-211.client.attbi.com) has joined #xgr.com [20:46] will there be "an ability to compensate for lag"? like in sero ping instagib servers? [20:46] Guys, let me take the Sports Game thing.... [20:46] *** Shadmoo (~Freedom@modemcable051.140-130-66.que.mc.videotron.ca) has joined #xgr.com [20:46] *** s69|Daler (~seanzyfon@cs24334-91.austin.rr.com) has left #xgr.com [20:46] coo... [20:46] This is a long speach so allow me to finish before any more questions come up, OK? [20:46] *** gj|PoundPuppy|home (~PP@66-75-146-187.san.rr.com) has joined #xgr.com [20:46] * MarkRein[Epic] wants the floor [20:46] *** IGL[BIO]Tech[match] (~thescript@dslnat-001.ideaone.net) has joined #XGR.com [20:46] *** XanCow (~zappp@CPE00045ad3f8c6.cpe.net.cable.rogers.com) has left #xgr.com [20:46] Go MArk GO!! [20:46] * XGR-North nods. [20:46] Ok, here we go.... [20:46] *** NomortaL (NomortaL@HubW-mcr-24-24-115-127.midsouth.rr.com) Quit (Ping timeout) [20:46] *** NomortaL (NomortaL@HubW-mcr-24-24-115-127.midsouth.rr.com) has left #xgr.com [20:46] *** XGR-TSM_FETT sets mode: -l [20:46] Imagine that we had named the original Unreal Tournament game UT2000 [20:47] Then the Game of the Year edition would have been UT2001 [20:47] *** NomortaL` (NomortaL@HubW-mcr-24-24-115-127.midsouth.rr.com) has joined #xgr.com [20:47] *** Sparks (Sparks@12-235-56-97.client.attbi.com) has joined #xgr.com [20:47] *** Digi-Home (~Digi@cs2428150-106.satx.rr.com) has joined #XGR.COM [20:47] Infogrames went out of their way to make sure existing users knew that [20:47] they could download all the new stuff that came in UT2001 and didn't need to [20:47] *** {CSHP}DarkByte (pollux@modemcable183.148-200-24.mtl.mc.videotron.ca) has joined #xgr.com [20:47] re-buy the game [20:47] BUT a whole huge buncha people bought UT2001 because they had heard such good things [20:47] *** khyron|hv (~fdfsa@godlike.clanhighvoltage.com) Quit (Ping timeout) [20:47] *** khyron|hv (~fdfsa@godlike.clanhighvoltage.com) has left #xgr.com [20:48] *** |HDK|HeLLFire (_HDK_HeLLF@0-2pool32-131.nas1.stockton1.ca.us.da.qwest.net) has left #xgr.com [20:48] *** {HiT}Blutarsky (~user@cs242217-101.houston.rr.com) has joined #XGR.com [20:48] about UT2000 and wanted to jump in and play [20:48] So.... [20:48] If there is a UT2004 it will likely be a update version like UT2001 was and [20:48] *** Rabbit|D2 (Tracer@208.162.182.38) has joined #XGR.com [20:48] *** |D|F|dale (~dale@ip68-6-78-163.sb.sd.cox.net) has left #xgr.com [20:48] *** |NRG|MotionMan (Tracer@adsl-66-124-11-113.dsl.lsan03.pacbell.net) has joined #xgr.com [20:48] *** |WFS|S|Warden (~me@sc-66-74-85-95.socal.rr.com) has left #xgr.com [20:48] *** Grimn (~jirc@cs24167104-144.satx.rr.com) has left #xgr.com [20:48] *** CSHP|DarkByte (pollux@modemcable183.148-200-24.mtl.mc.videotron.ca) has left #xgr.com [20:48] if that's the case we'll make sure people know what stuff is in it and where they [20:48] *** kabooki (~president@cs6669215-43.austin.rr.com) has left #xgr.com [20:48] can download it like we did for UT2001. [20:48] *** kabooki (~president@cs6669215-43.austin.rr.com) has joined #xgr.com [20:48] *** Boldarblood_mIRC_ (BB@ip68-7-229-218.sd.sd.cox.net) has joined #xgr.com [20:49] *** Boldarblood_mIRC (BB@ip68-7-229-218.sd.sd.cox.net) has left #xgr.com [20:49] *** `Randy (LowLyfe@user-24-214-60-64.knology.net) has left #xgr.com [20:49] *** [LEGION]S_C_E_A_V_E (~diablo980@ool-18b88e6b.dyn.optonline.net) has left #xgr.com [20:49] *** nate (nate@s185.ace230.coslink.net) has left #xgr.com [20:49] *** |IDN|crosis|sleep (~crosis@ool-18baf87a.dyn.optonline.net) has left #xgr.com [20:49] So it was UT2000, then UT2001 and then we rested for 2 years and DE is making a completely (100%) new game for 2003 - UT2003 [20:49] *** zilch` (fuz007@mc221055.reshsg.uci.edu) Quit (Ping timeout) [20:49] *** zilch` (fuz007@mc221055.reshsg.uci.edu) has left #xgr.com [20:49] It's likely UT2004 will be a update and then, who knows, maybe UT2005 will be next or maybe waiting another year to UT2006 and it's a whole new game [20:49] *** S_C_E_A_V_E_Y (~diablo980@ool-18b88e6b.dyn.optonline.net) has joined #xgr.com [20:49] BUT.... [20:49] *** RubeOne|BD| (~rubeone@12-245-85-148.client.attbi.com) has joined #XGR.com [20:49] *** `Randy (~birdshit9@24.214.60.64) has joined #xgr.com [20:49] (This is a big BUT) [20:50] <[de]Ono> hughjass [20:50] <[de]Ono> HEH [20:50] =P [20:50] *** [CMi]DividedSky (DS@66.122.19.164) has joined #xgr.com [20:50] *** Enter_P`Zone (Calculus@130.184.137.58) has joined #xgr.com [20:50] *** [ALPINE]ShroomDuck (ShroomDuck@d150-163-158.home.cgocable.net) has joined #xgr.com [20:50] *** ChanServ sets mode: +l 212 [20:50] *** Rabbit|D2 (Tracer@208.162.182.38) has left #XGR.com [20:50] *** khyron|hv (~fdfsa@ip68-9-136-32.ri.ri.cox.net) has joined #xgr.com [20:50] *** mtjt3 (~jirc@user-vcauig2.dsl.mindspring.com) has joined #xgr.com [20:51] so not only can we do more maps for newer versions of the game BUT, as users' machines get more [20:51] *** S_C_E_A_V_E_Y (~diablo980@ool-18b88e6b.dyn.optonline.net) has left #xgr.com [20:51] *** NeutralGold}i{ (~thescript@pcp01067266pcs.rome01.tn.comcast.net) has left #XGR.com [20:51] and more powerful we can throw more and more detail into the new stuff. So this is really a [20:51] *** |WFS|S|Warden (~me@sc-66-74-85-95.socal.rr.com) has joined #xgr.com [20:51] cool franchise that can do something no other franchise has done yet and expand not only [20:51] *** zilch (~fuz007@mc221055.reshsg.uci.edu) has joined #xgr.com [20:51] with more stuff but also with much cooler stuff over time. [20:51] That's the end of it :) [20:52] Did everyone get that? [20:52] Did it make sense? [20:52] well explained i think [20:52] * XGR-North appluds :) [20:52] well said mark. [20:52] When we go unmoderated again everyone can tell me what they think of that. [20:52] wanna go unmod now? [20:52] we can go now if you want for a bit [20:52] *** XGR-TSM_FETT sets mode: -m [20:52] it'll be insane [20:52] ;) [20:52] What is the highest level of texture applied to a surface that UT2K3 will be doing? Also, are you counting on texture recursion or highly parallelized pipelines? [20:52] <`odyn> I LOVE YOU :D!!! [20:52] <[cmi]grif`m00biemaking> nice. [20:52] heh umod [20:52] Heh [20:52] BE NICE!!!! [20:52] <[cmi]grif`m00biemaking> :)_ [20:52] eek [20:52] BE NICE!!!! [20:52] * Gwot just wants to get nekkid [20:52] What is being done to prevent cheating issues ? [20:52] Orpheus [20:52] eeeeeh [20:52] You forgot the M [20:52] moderate plz [20:52] its gonna rock [20:52] <[Hv]RaDon> Is ther going to be cars or some type of transportation that you will be able to drive in ut2? if so what type of transportation will it be? [20:52] bad idea guys rofl [20:52] 2048 [20:52] * ]LoL[WAnk pops wood [20:52] lol [20:52] * Orpheus laughs at his little in joke [20:52] can you say that again Mark? [20:52] <{LoD}JohnDoe641> . [20:52] <[DS]Blackheart`> MARK I WANT UR BABY [20:53] touch me [20:53] :p [20:53] Had some tech questions that weren't getting answered. [20:53] *** XGR-TSM_FETT sets mode: +m [20:53] hmm too many ppl talking @_@ [20:53] *** Knocknock (stormer313@MTL-ppp-157396.qc.sympatico.ca) has left #xgr.com [20:53] *** XGR-Guest (jirc@a2-2f123.neo.rr.com) has left #xgr.com [20:53] *** |IDN|crosis|busy (~crosis@ool-18baf87a.dyn.optonline.net) has joined #xgr.com [20:53] aaaaargh' [20:53] *** m2-Condiment_King (llllllllll@12-253-123-23.client.attbi.com) has joined #xgr.com [20:53] <[de]Ono> HEH [20:53] easy easy [20:53] Tim[Texan], what ? [20:53] *** DJ_Sith (~nerf@corp.ip.net) has left #xgr.com [20:53] Drakken--> You're kidding right? [20:53] Heh :) [20:53] *** DeeperShade (ktx@modem-2.blotto.dialup.pol.co.uk) has joined #xgr.com [20:53] *** Pulk (~coljjw@pepe81.freeserve.co.uk) has left #xgr.com [20:53] *** [Sc]Dark|LoTus (_36M_SkUlL@pcp427547pcs.naugus01.ga.comcast.net) has joined #xgr.com [20:53] Mack--> What was the bad idea? [20:53] *** [ALPINE]ShroomDuck (ShroomDuck@d150-163-158.home.cgocable.net) has left #xgr.com [20:53] HAHAHAHA [20:53] *** GreatGooglyMoogly (~Tsorovan@hd5e260ad.gavlegardarna.gavle.to) has joined #xgr.com [20:53] *** m2-Condiment_King (llllllllll@12-253-123-23.client.attbi.com) has left #xgr.com [20:53] maybe ppl should msg North and Fett their thoughts on what you said [20:53] *** [Sc]Dark|LoTus (_36M_SkUlL@pcp427547pcs.naugus01.ga.comcast.net) has left #xgr.com [20:54] *** STurtle (STurtler@adsl-63-206-235-116.dsl.lsan03.pacbell.net) has joined #xgr.com [20:54] *** PlaYDoH (remix301@ool-18b87626.dyn.optonline.net) has left #xgr.com [20:54] Pali--> OK we don't have to go unmoderated right away - maybe that post will encourage questions about the whole idea [20:54] [23:52] Mack--> What was the bad idea? [20:54] [23:52] unmoderating the channel, what you said kicked ass [20:54] I'm happy to hang around for a while if the DE guys want to [20:54] *** |NRG|ViciousRabbit (Tracer@208.162.182.38) has joined #xgr.com [20:54] *** exc|doinhw|andyomomma (~MoneyMan2@mkc-65-28-20-248.kc.rr.com) has joined #xgr.com [20:55] *** ChanServ sets mode: +l 217 [20:55] *** Maelstrom}RIP{ (~none@Quebec-HSE-ppp3625953.sympatico.ca) has left #xgr.com [20:55] Wow, over 200 people here [20:55] Limit fett! [20:55] *** |HDK|HeLLFire (~yo@0-2pool32-131.nas1.stockton1.ca.us.da.qwest.net) has joined #xgr.com [20:55] hehehe ;) [20:55] Oh, in case anyone was unsure, according to OrBiTalShOcK, " ALL YOUR ARE BASE DOES BELONG TO US :. [20:55] *** XGR-TSM_FETT sets mode: -l [20:56] *** gj|Fro|TVprep (~nine@24-25-198-96.san.rr.com) has joined #xgr.com [20:56] *** Nigma\Mekanik` (SoberNigma@dialup-65.59.80.237.Dial1.Tampa1.Level3.net) has joined #xgr.com [20:56] your base belongs to DE :) [20:56] How many hours of sleep average do you get while working on Ut2k3? How many hours a day are you working? [20:56] *** sticks (Tracer@CPE0050dab5130e.cpe.net.cable.rogers.com) has joined #xgr.com [20:56] Set us up the bomb! [20:56] *** MadMike (~mddkcal2@12-225-241-211.client.attbi.com) has left #xgr.com [20:56] In regards to your speech Mark =-=-=-> That's a great idea. Not only does it expand on the game and help extend the lifespan of it, but it makes sure you don't split the community because of the game changing too drastically. [20:56] There is no sleep [20:57] *** AnceriZ (Chaotic98@CPE0080c6e8e0c9.cpe.net.cable.rogers.com) has left #XGR.Com [20:57] <[Goose][DE]> sleep is for the weak... [20:57] Sleep is... dead [20:57] XceptOne[DE], what about those spiffy DE Futons ? [20:57] gwot and ono sleep 3 hours evey 3 days. then they go into cocoons for 6 hours and pop out with little wings and flutter about the office [20:57] HAAHHAAHAHAHA [20:57] LMAO [20:57] And scream about little ants down below.. [20:57] <[Goose][DE]> hes serious [20:57] * XGR-Paligap is now scared ;) [20:58] lol [20:58] <[de]Ono> hehe [20:58] hmmmm [20:58] i got a ? here...dunno if it got asked or not though [20:58] *** SyNaPsE (Tracer@vdsl-151-118-2-96.dnvr.uswest.net) has left #xgr.com [20:58] msg me it [20:58] more girl chars? [20:58] *** panasonic (KAAN35@12-246-178-7.client.attbi.com) has left #xgr.com [20:58] i wish i had a futon, last time i slept under my desk i hurt my neck [20:58] I never sleep on those.. [20:58] <[de]Ono> hehe [20:58] <[de]Ono> naw.. you have to go home cruci.. so you can feed my cat [20:58] ther's LOTS of girl Chars :) [20:59] hehehehe ; [20:59] Cruciform, you have to move those playboys,maxims, penthouses etc out of the way.. [20:59] *** Videodrone (Solar@ip68-10-244-115.hr.hr.cox.net) has left #xgr.com [20:59] yeah, otherwise he chews on me in my sleep [20:59] whats being done to prevent cheating? [20:59] <[de]Ono> hehehehehehehhehehe [20:59] LOLOL [20:59] *** Hool`away (bg@1Cust7.VR1.DET1.broadband.uu.net) has left #xgr.com [20:59] hey guys....NOrth has a magic frog...no lie [20:59] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has left #xgr.com [20:59] for real [20:59] hehehe [20:59] Yes we don't want to split the community. Part of the value of doing the game more often (I doubt that we'll do it every year btw) is that it keeps people playing with something fresh and makes gradual transitions. This engine can last a long time so we want to take advantage of that [20:59] haha the frog! [20:59] Pali : HE CROAKS [20:59] <[de]Ono> do you remember the game Tomb raider [21:00] Pali : VERY LOUDLY [21:00] *** Nigma\Mekanik` (SoberNigma@dialup-65.59.80.237.Dial1.Tampa1.Level3.net) has left #xgr.com [21:00] <[de]Ono> wouldnt that rox to have NudeRaider [21:00] yea mark...I think James gave some great examples of that in the interview tonight [21:00] <[de]Ono> opps [21:00] Cheating? There is no cheating.. Seriously, whatever we can do to prevent it we'll do. CHEATING SUCKS MY LEFT.. nevermind [21:00] Just so people know UT2003 is 150-200x time more detailed than UT was. There's nothing in the engine that prevents us from making content that is 500x more detailed once people have hardware that can handle it :) [21:00] * [de]Ono stops coding his bot [21:00] oh yaaaaaaaa [21:00] north gives head so HE gets ops eh :/ [21:00] <[de]Ono> :) [21:00] 150,000 polygon scenes, no problemo [21:00] hehehehehe mumbles [21:00] *** ChanServ sets mode: +l 212 [21:00] XGR-Mumbles : that's your job, 'member? [21:00] *** XGR-Paligap sets mode: +o XGR-Mumbles [21:00] complainer/stream adviser [21:01] *** CzarBSS| (~none@lnk-65-28-181-144.neb.rr.com) has joined #xgr.com [21:01] * XGR-Mumbles reads his job description [21:01] *** Quick1 (jirc@HSE-Toronto-ppp307330.sympatico.ca) has joined #xgr.com [21:01] *** JimmyK[DE] (13ownzj00@pcp01108609pcs.clnt3401.mi.comcast.net) has left #xgr.com [21:01] "Owner of North/complainer/stream advisor" [21:01] my new video card just wet itself in joy at the thought. [21:01] that sounds bout right [21:01] *** mileena (mileena@12-236-94-110.client.attbi.com) has left #xgr.com [21:01] Don't make me kick your ass. [21:01] *** Quick1 (jirc@HSE-Toronto-ppp307330.sympatico.ca) has left #xgr.com [21:01] hehehe Cruciform[DE] [21:01] *** Quick (Quick@HSE-Toronto-ppp307330.sympatico.ca) has joined #xgr.com [21:01] lol [21:01] *** XGR-TSM_FETT sets mode: -l [21:01] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has joined #xgr.com [21:01] i got a question for you DE guys [21:02] *** DeeperShade (ktx@modem-2.blotto.dialup.pol.co.uk) has left #xgr.com [21:02] what type of machines are you running UT2k3 on lately [21:02] *** `24Leena (mileena@12-236-94-110.client.attbi.com) has joined #xgr.com [21:02] Ono? What the hell do I have here? [21:02] *** Spill|HV (~Spill|HV@godlike.clanhighvoltage.com) has left #xgr.com [21:02] and what do you expect the AVERAGE specs should be to get nice juicy screens like you gave XGR [21:02] *** DeeperShade[BuF] (ktx@modem-2.blotto.dialup.pol.co.uk) has joined #xgr.com [21:02] *** Golem-146 (jirc@ACA1793F.ipt.aol.com) has joined #xgr.com [21:02] <[de]Ono> im runnign a 1800xp and a geforce 4600ti [21:02] *** deanx0r|lab (~deanx0r@164.47.148.2) has left #xgr.com [21:02] <[de]Ono> pancho has a 1800xp as well [21:02] Ah I knew it! [21:02] <[de]Ono> geforce 2 pro thouigh [21:02] <[de]Ono> err though [21:02] *** [LoRd]NiKe (~utvettegu@adsl-65-69-220-49.dsl.hstntx.swbell.net) has joined #xgr.com [21:02] heh, 100% load, you can tell i'm running dnet :) [21:03] ono.. ill trade you a geforce 3 ti500 and some cookies for your geforce 4 ti 4600 [21:03] <[de]Ono> hehe [21:03] my gf 2 mx ownz j00 all!!!! [21:03] *** {WAC}Marine (Tracer@ilm56-240-190.ec.rr.com) has joined #xgr.com [21:03] Athlon T-bird 1ghz, 320mb o ram, ATI Radeon 8500LE 128mb DDR. SB live 5.1. Crappy Monitor [21:03] ph34r! [21:03] Athlon XP 1500, 512 Ram, KT7 266pro mo/bo, Radeon 8500, twin 21" trinitrons. Runnin it at 1280 * 1024 with everything cranked. [21:03] <[de]Ono> only if you intervie jessica ALBA!~ [21:03] lol!! [21:03] <[de]Ono> i will just give it to you if i can meet her [21:03] *** `Daniel (_JuGG@user22.net087.tx.sprint-hsd.net) has left #xgr.com [21:03] *** Xellos- (DONTBANME@dhcp26151028.columbus.rr.com) Quit (Quit: 12[03I was using Polaris IRC12] Version:[030.1a12] Webpage:[03http://www.polaris-central.com12]) [21:03] *** Xellos- (DONTBANME@dhcp26151028.columbus.rr.com) has left #xgr.com [21:03] * [de]Ono droools [21:03] *** `Randy (~birdshit9@24.214.60.64) has left #xgr.com [21:03] my P4 1.8A + 512MB RDRAM and GF2GTS owns j00 all! [21:04] *** Sparks (Sparks@12-235-56-97.client.attbi.com) has left #xgr.com [21:04] *** MOVIEbet (~none@adsl-216-63-218-57.dsl.crchtx.swbell.net) has joined #xgr.com [21:04] Note : Please stop flaming me with the same question. There's a couple hundred queued, so, be patient. [21:04] Guys, someone asked me if map making is harder now. Here's my take. It's easier to make maps but now maps can handle complex meshes and those are made in packages like 3DSMax or Maya. If you have those and the talent then putting them in maps is easy. If not then DE is giving you a whole bunch of prefabs and you can use theirs. I suspect people will make "kits" of prefabs as well. [21:04] P4 *cough*newb*cough* [21:04] <[Goose][DE]> ono I am goin to hold you to that.... one day man one day [21:04] *** Deriz`yo (ska9@dialup-209.244.107.137.Dial1.SanJose1.Level3.net) has left #xgr.com [21:04] *** [aa]Bonecrkr|irc (~thescript@cm-24-25-139-154.nycap.rr.com) has left #xgr.com [21:04] mumbles hey my parents got it for me :P it was free heh [21:04] lmfao [21:04] *** {BoA}Maschi (~{BoA}Masc@bgp01109827bgs.wbrmfd01.mi.comcast.net) has left #xgr.com [21:04] *** STurtle (STurtler@adsl-63-206-235-116.dsl.lsan03.pacbell.net) has left #xgr.com [21:04] p4 1.5ghz 384 rd ram with a geforce 3 ti 500 [21:04] * XGR-Mumbles puts himself up fer adoption and sends forms to gigatron's parents [21:04] UnrealED is the easiest technology, to map for, that hasnt changed with the latest tech. Its only become more capable. [21:05] :( [21:05] gigatron: *cough*some of us don't live at home*cough* [21:05] *** P-Funk (bleh@66.92.236.194) has left #xgr.com [21:05] hehe :) [21:05] *** zachw (~zachw10@evrtwa1-ar7-4-60-099-024.evrtwa1.vz.dsl.gtei.net) has joined #xgr.com [21:05] *** |IDN|Stimpack (~u2034452@adsl-66.110.142-0.globetrotter.net) has left #xgr.com [21:05] *** DarkHawk-SM- (DarkHawk-S@modemcable117.190-130-66.que.mc.videotron.ca) has left #xgr.com [21:05] Cruciform--> Everyone lives at home. That's why they call it home. :) [21:05] *** ChanServ sets mode: +l 206 [21:05] i mean with the folks :P [21:06] *** iam`zombie (~zombie@dsl231-055-173.sea1.dsl.speakeasy.net) has left #xgr.com [21:06] Cruciform--> I knew that. [21:06] hehe [21:06] i have a q that i have actually asked other devs before [21:06] Cr [21:06] i guess that makes the office home for some people :) [21:06] how would one go about getting into game devleopment with such a company? [21:06] say i asked earlier, what kind of position is this next UT in for MODs/TCs and the like [21:06] *** Hexagon (~hexagon@2dyn19.com21.casema.net) has left #xgr.com [21:07] *** `Aco24 (~MYOB@pool-138-89-153-130.mad.east.verizon.net) has left #xgr.com [21:07] *** TRigGeR^HaPpY (TRigGeR_Ha@pc-80-195-247-48-tl.blueyonder.co.uk) has left #xgr.com [21:07] *** Xellos- (DONTBANME@dhcp26151028.columbus.rr.com) has joined #xgr.com [21:07] Question From Me : Do you guys need an intelligent, mellow, Canadian, UT mascot? *COUGH COUGH* :D [21:07] is it going to be similar to the way UT mods are or will you give it more of 'encouragment' to the mod scene :/ [21:07] well, you quit your consulting job telling them you're going to work in the gaming industry in a year... then make an ugly website, land some freelance work for a magazine by a total fluke, and 1 year later end up at a game company. dunno if it's as lucky for everyone though :P [21:07] lol [21:07] *** XGR-North sets mode: +b *!*@adsl-63-192-100-138.dsl.chic01.pacbell.net [21:07] I think Epic gave the modscene Lots of encouragement, more than Id ever did. No one ever said "id doesnt support the community" [21:07] THANK YOU [21:08] *** [Hv]RaDon was kicked by XGR-North (Temp Ban (Stop spamming me, and making INSANE lies)) [21:08] *** [LM]Lex0 (Kodiaks@sc-66-27-209-162.socal.rr.com) has left #xgr.com [21:08] excuse the following spam but i want the chan to know why he was banned: [21:08] <[Hv]RaDon> what did you say!! you are going to here from my boss on wed. [21:08] who thefuck is your boss? [21:08] <[Hv]RaDon> guess come on guess you know him [21:08] <[Hv]RaDon> !! [21:08] <[Hv]RaDon> ha ha he is going to be hearing from me [21:08] <[Hv]RaDon> about you [21:08] sure dont and i dont have time for your childish shit [21:08] <[Hv]RaDon> ok what ever just wait and see [21:08] not a id flame. id rocks. [21:08] if you dont like the way the chat is being handled then leave....instead of being a child and playing guessing games [21:08] <[Hv]RaDon> fuck you just wait and see what is going to happen to you [21:08] *** s-cYb3r- (~xcgf@141.156.44.26) has joined #xgr.com [21:08] *** Jupe (~jupe@ptd-24-198-44-119.maine.rr.com) has left #xgr.com [21:08] *** Rhakka|uu (~Rhakka@staff.ultraunreal.com) has left #xgr.com [21:09] *** Enter_P`Zone (Calculus@130.184.137.58) has left #xgr.com [21:09] hmmmm [21:09] *** para1 (lickme@d150-24-61.home.cgocable.net) has joined #xgr.com [21:09] slap that guy good whatever he's babbling on about [21:09] *** `1979[R] (_1979_R_@h0001032c5063.ne.client2.attbi.com) has joined #xgr.com [21:09] [00:07] <[Hv]RaDon> i am so soory please let me back <=-=- heh [21:09] Ooohhhh, Paligap's in troooooouuuubbbbbbllllle! [21:09] lol gig [21:09] *** {WAC}Marine (Tracer@ilm56-240-190.ec.rr.com) has left #xgr.com [21:09] *** [CMi]Soul-Crusher (~foo@24-90-69-197.nyc.rr.com) has left #xgr.com [21:09] *** e|corp^klegg (none@h002078114011.ne.client2.attbi.com) has left #xgr.com [21:09] *** Shadmoo (~Freedom@modemcable051.140-130-66.que.mc.videotron.ca) has left #xgr.com [21:09] *** XGR-Guest2 (jirc@lnk-65-28-181-144.neb.rr.com) has left #xgr.com [21:09] *** zachw (~zachw10@evrtwa1-ar7-4-60-099-024.evrtwa1.vz.dsl.gtei.net) has left #xgr.com [21:09] hehehe [21:09] I am soooo scared [21:09] *** Hool`away (bg@1Cust7.VR1.DET1.broadband.uu.net) has joined #xgr.com [21:09] *** [CMi]DividedSky (DS@66.122.19.164) has left #xgr.com [21:10] i am gonna sleep with the lights on tonight [21:10] <[Hv]RaDon> fuck you just wait and see what is going to happen to you [21:10] <[Hv]RaDon> fuck you just wait and see what is going to happen to you [21:10] <[Hv]RaDon> fuck you just wait and see what is going to happen to you [21:10] (see, I can spam too) [21:10] hah [21:10] hasnt messaged me, but im a unimportant goon. [21:10] *** `1979[R] (_1979_R_@h0001032c5063.ne.client2.attbi.com) has left #xgr.com [21:10] <[DL]Krept> question: did the unreal/unreal tournament group know eachother prior to establishment of the company? or was it like one person' s idea and he just hired random people that applied? [21:10] *** ChanServ sets mode: +l 194 [21:10] *** Dunsinane (dunsinane@c-24-118-168-85.mn.client2.attbi.com) has left #xgr.com [21:11] Alan willard was a friend of T. Elliot Cannon's [21:11] I think [21:11] thats the only pre association im aware of. [21:11] * XGR-Mumbles gives pali a night light...dont be scurred man [21:11] *** `1979[R] (_1979_R_@h0001032c5063.ne.client2.attbi.com) has joined #xgr.com [21:11] *** [Sc]|FLoW|SiCk (utmirc@24.155.22.213) has joined #xgr.com [21:11] Yes you can go Behindview 1 like you could in UT [21:12] coo [21:12] alright guys, well i have to jet. i have 3 days of pure hell left then its spring break for me. [21:12] hehehehe [21:12] James "Gwot" Edwards and Steven sinclair of DE knew each other from the mod scene before being hired to Digital Extremes. [21:12] *** `1979[R] (_1979_R_@h0001032c5063.ne.client2.attbi.com) has left #xgr.com [21:12] FETT : I've had several months of pure HELL :D [21:12] Epic has hired at least SIX people from the mod community [21:12] *** P|ex (y0@ip68-6-234-49.sd.sd.cox.net) has left #xgr.com [21:12] I wanna thank you all for stopping by it was an honor being able to talk with you all. THanks so much [21:12] Thanks Fett!!! [21:13] thanks fett.... [21:13] *** ReDis|BBL (~ReDisTrib@adsl-216-63-174-251.dsl.elpstx.swbell.net) has joined #XGR.com [21:13] Viva la FETT! [21:13] no man, Thank you :) [21:13] lol north [21:13] MarkRein[Epic], how many of them, still work at epic tho. [21:13] *** Four20 (SouLBuRN@ip68-0-81-109.tu.ok.cox.net) has joined #XGR.com [21:13] ok guys....Solaris' question Here is the best question, though: We all know that Asia Carrera, a famous.....uh...'actress', plays UT in her spare time (as seen on www.asiacarrera.com ), do you have plans to make her one of your spokespersons? [21:13] Orpheus--> All of them I think [21:13] I gave her my last t-shirt @ E3 last year :p [21:13] *** Jupe (~jupe@ptd-24-198-44-119.maine.rr.com) has joined #xgr.com [21:14] lol [21:14] *** Bman|HV|uu (~bman@matrix.enterthegame.com) has left #xgr.com [21:14] *** |IDN|Stim|mirc (~stimpack6@adsl-66.110.142-0.globetrotter.net) has joined #XGR.com [21:14] <{HiT}Blutarsky> Will there be a linux version of ut2k3? [21:14] *** Vassy (vassy@e-136-80-res1.mts.net) has joined #xgr.com [21:14] *** osirus (moo@12-247-150-232.client.attbi.com) has joined #xgr.com [21:14] *** Golem-146 (jirc@ACA1793F.ipt.aol.com) has left #xgr.com [21:14] *** Boldarblood_mIRC_ (BB@ip68-7-229-218.sd.sd.cox.net) has left #xgr.com [21:14] *** [cmi]grif`m00biemaking (~g@adsl-63-200-126-238.dsl.mtry01.pacbell.net) has left #xgr.com [21:14] What operating system are you running UT2k3 on? Will it work great on Windows98 cuz i hate how the mouse feels in win xp! [21:15] Solaris....she's too busy at my place these days [21:15] Well, See ya later guys. Thanks for having us XGR! Thanks everyone for coming out, hopefully some of your curiosities got answered! [21:15] *** osirus (moo@12-247-150-232.client.attbi.com) has left #xgr.com [21:15] thanks Pancho!!!!!!! [21:15] *** Devastator2 (WMMosQui@pool-151-202-58-168.ny5030.east.verizon.net) has left #xgr.com [21:15] It would be suicide to make a game, that didnt function in windows98 at this point. [21:15] Thanks Pancho [21:15] Orpheus--> Right now we have: Jack, Steve, Alan, Joe, Andrew, Shane who all came from the mod community. I'm sure I'm forgetting one more. [21:15] *** osnap (fdsfsdfs@Ottawa-HSE-ppp264449.sympatico.ca) has left #xgr.com [21:15] *** ChanServ sets mode: +l 193 [21:15] l8r XceptOne :] [21:15] *** Sensei{MOK}-Away (Bimmer@Toronto-HSE-ppp3691200.sympatico.ca) has joined #XGR.com [21:15] *** mtjt3 (~jirc@user-vcauig2.dsl.mindspring.com) has left #xgr.com [21:15] Thanks to everyone :] [21:15] Shane was mod? [21:16] Yes, Shane was mod [21:16] *** XceptOne[DE] (XceptOne@209.167.81.157) Quit (Quit: ) [21:16] *** IGL[BIO]Tech[match] (~thescript@dslnat-001.ideaone.net) has left #XGR.com [21:16] Windows XP is the recommended operating system but 98 and ME should work fine. DirectX 8 is required. [21:16] *** i (~volcom_fr@63.192.100.138) has joined #xgr.com [21:16] i just went to xp myself and really like it [21:16] Windows XP is awesome [21:16] *** AA{56kman} (PRO@200.44.243.241) has left #xgr.com [21:17] Oh yeah we work on 2000 as well [21:17] told ya you would pali [21:17] Pali : Me too, surprisingly nice :) My uptimes are basically what I want them to be. [21:17] sorry if some of these are repeats guys but i was doing a show [21:17] in the new version of ucc.exe with the map converter, will the maps look exactly the same? and will game play be familiar, or a whole new feel? [21:17] xp saves so much ram :) [21:17] *** i (~volcom_fr@63.192.100.138) has left #xgr.com [21:17] im movin over to XP tonight [21:17] *** imback (~volcom_fr@63.192.100.138) has joined #xgr.com [21:17] And the install was very smooth. [21:17] since movie to XP ive only had to reinstall cause of system wide failure once ! [21:17] Asia Carrera is a very nice lady and we value her as a fan just like we value ALL of our fans. [21:17] <[de]Ono> heh XP ownz [21:17] install was GREAT [21:17] good, I hope it is [21:18] *** GunmaN (thescript@aji931j1y47wa.ab.hsia.telus.net) has left #xgr.com [21:18] nice answer Mark :) [21:18] hehehe [21:18] tony! [21:18] <[de]Ono> MIKE! [21:18] *** XGR-North sets mode: +b *!*@63.192.100.138 [21:18] *** Tim[Texan] (~none@adsl-64-217-125-170.dsl.hstntx.swbell.net) has left #xgr.com [21:18] MarkRein[Epic], you should get Robin Williams to play it, he was a big Unreal fan :) [21:18] *** imback was kicked by XGR-North (your back? no.) [21:18] Pali--> Now if only all of our fans looked like her :) [21:18] lol [21:18] hehehe [21:18] Orpheus--> We'd love to but he has never contacted us. [21:18] Robin Williams would be funny as hell too bad his new movie got panned [21:18] *** [Sc]|FLoW|SiCk (utmirc@24.155.22.213) has left #xgr.com [21:18] playlist [21:18] h00t [21:19] *** JaCo|brb (~yo@txfrbbp2ah146.coserv.net) has left #XGR.com [21:19] *** atomik|zzz-till-ut2 (akeobke@dhcp-146-73.mackenzie.ualberta.ca) has left #xgr.com [21:19] Pali--> I thought Death to Smoochy was pretty good. A dark comedy for sure but still good. [21:19] *** RiP_ORBIT (thescript@pcp479357pcs.norris01.tn.comcast.net) has joined #xgr.com [21:19] WILL THERE BE A COOL OLD MAN SKIN IN UT2- LIKE THE SOILDER-RAW STEEL-ARKON SKIN IN UT? :O [21:19] you saw it? really..>GOOD [21:19] i love ed norton and robin w [21:20] *** Skavin (~jirc@kevin2.netgate.net.nz) has left #xgr.com [21:20] *** RiP_ORBIT (thescript@pcp479357pcs.norris01.tn.comcast.net) has left #xgr.com [21:20] *** ChanServ sets mode: +l 183 [21:21] Ed Norton rocks. Why? 2 words. Fight Club. [21:21] *** ILAN|PoD|DaRkCrYsTaL (raistlin@hilldsl006.hilldsl.texas.net) has left #xgr.com [21:21] *** ]LoL[WAnk (rev@12-231-122-7.client.attbi.com) has left #xgr.com [21:21] will the game be available for OS X and linux ? voice comm built in? [21:21] alright, im really going this time. night everyone thanks for comin by and chatting it was a blast [21:21] *** rage|nba (biteme@h24-68-250-82.cg.shawcable.net) has joined #xgr.com [21:21] hehehe [21:21] night Fett [21:21] *** sticks (Tracer@CPE0050dab5130e.cpe.net.cable.rogers.com) has left #xgr.com [21:22] Night -gone [21:22] *** rage|nba (biteme@h24-68-250-82.cg.shawcable.net) has left #xgr.com [21:22] *** MadMerse (~utmirc@199.111.77.213) has left #xgr.com [21:22] *** GreatGooglyMoogly (~Tsorovan@hd5e260ad.gavlegardarna.gavle.to) has left #xgr.com [21:22] *** sorryletmeback (~volcom_fr@adsl-66-122-182-47.dsl.chic01.pacbell.net) has joined #xgr.com [21:22] *** ILAN|[BIO]DrateX (~thescript@h24-71-87-250.no.shawcable.net) has left #XGR.com [21:22] hehehe north...look his nick is changing [21:23] not so angry anymore when he cant talk to the DE guys...hahahaha [21:23] Heh ;) [21:23] *** {XTS}Carnage (~wayner88@a3hv42idy13qa.ab.hsia.telus.net) has left #xgr.com [21:23] *** NeutralGold}i{ (~thescript@pcp01067266pcs.rome01.tn.comcast.net) has joined #xgr.com [21:23] *** DD[Nvidia] (~fbrdemon@z06.nvidia.com) has left #xgr.com [21:23] should we unmoderate again? [21:23] try it? [21:23] <[de]Ono> ;o [21:23] Q: who's making the music for UT2k3? [21:23] <[Goose][DE]> sure [21:23] *** XGR-Paligap (XGR-Paliga@user-119a53b.biz.mindspring.com) Quit (Quit: Tha..Tha..That's all folks!) [21:23] <[de]Ono> STARSKY PARTRIG [21:23] <[de]Ono> err [21:24] <[de]Ono> partridge [21:24] *** yonderboy|PDS|IFX|OLST (~yonderboy@1Cust152.tnt1.wilmington.oh.da.uu.net) has joined #xgr.com [21:24] *** XGR-North sets mode: +b *!*@adsl-66-122-182-47.dsl.chic01.pacbell.net [21:24] damn [21:24] <[de]Ono> sorry i cant spell [21:24] *** sorryletmeback was kicked by XGR-North (this is getting a bit redundant isn't it?) [21:24] our inhouse composer [21:24] i keep hitting wrong button [21:24] *** XGR-Paligap (XGR-Paliga@user-119a53b.biz.mindspring.com) has joined #xgr.com [21:24] have you made any plans to include wailing guitars, bitching camaro's, mullets, ninjas, ninja stars, or pirates in the game? :o [21:24] ... [21:24] *** XGR-PaliJr sets mode: +o XGR-Paligap [21:24] *** R][CO (~virii0010@CPE00045a2d81fa.cpe.net.cable.rogers.com) has joined #xgr.com [21:24] Try Serious Sam 2 [21:24] <[de]Ono> hehe [21:24] *** WFS|Baron (~Baron@209.213.4.175) has left #xgr.com [21:24] *** |fS|Spazz (~sjbasen@h162-040-032-033.ip.